---- Minecraft Crash Report ---- // There are four lights! Time: 7/8/19 6:23 PM Description: Initializing game java.lang.Error: Unresolved compilation problem: The import us.blockgame.client.thread.ModuleThread cannot be resolved at us.blockgame.client.BlockClient.(BlockClient.java:12) at net.minecraft.client.Minecraft.run(Minecraft.java:955) at net.minecraft.client.main.Main.main(Main.java:161) at Start.main(Start.java:11) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at us.blockgame.client.BlockClient.(BlockClient.java:12) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.run(Minecraft.java:955) at net.minecraft.client.main.Main.main(Main.java:161) at Start.main(Start.java:11) -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Mac OS X (x86_64) version 10.9.5 Java Version: 1.8.0_181, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 744772400 bytes (710 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: mcp LWJGL: 2.9.1 OpenGL: Intel HD Graphics 5000 OpenGL Engine GL version 2.1 INTEL-8.28.37, Intel Inc. GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Very likely; Jar signature invalidated Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1) OptiFine Version: OptiFine_1.7.10_HD_U_D4 Render Distance Chunks: 12 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false OpenGlVersion: 2.1 INTEL-8.28.37 OpenGlRenderer: Intel HD Graphics 5000 OpenGL Engine OpenGlVendor: Intel Inc. CpuCount: 4