Block-Game-Client/runtime/reformat.py

58 lines
1.7 KiB
Python

# -*- coding: utf-8 -*-
"""
Created on Thu Jan 19 12:34:12 2012
@author: Fesh0r
@version: v1.0
"""
import sys
import logging
from optparse import OptionParser
from commands import Commands, CLIENT, SERVER, CalledProcessError
from mcp import reformat_side
def main():
parser = OptionParser(version='MCP %s' % Commands.fullversion())
parser.add_option('--client', dest='only_client', action='store_true', help='only process client', default=False)
parser.add_option('--server', dest='only_server', action='store_true', help='only process server', default=False)
parser.add_option('-c', '--config', dest='config', help='additional configuration file')
options, _ = parser.parse_args()
reformat(options.config, options.only_client, options.only_server)
def reformat(conffile, only_client, only_server):
try:
commands = Commands(conffile, verify=True)
# client or server
process_client = True
process_server = True
if only_client and not only_server:
process_server = False
if only_server and not only_client:
process_client = False
if process_client:
try:
reformat_side(commands, CLIENT)
except CalledProcessError:
# astyle failed
commands.logger.error('Reformat of client failed')
if process_server:
try:
reformat_side(commands, SERVER)
except CalledProcessError:
# astyle failed
commands.logger.error('Reformat of server failed')
except Exception: # pylint: disable-msg=W0703
logging.exception('FATAL ERROR')
sys.exit(1)
if __name__ == '__main__':
main()