CavePVP-Stuff/cSpigot-master/spigot-server-Patches/0187-Prevent-creature-spawning-in-unloaded-chunks.patch

23 lines
1.0 KiB
Diff
Raw Permalink Normal View History

2023-05-01 20:59:40 +02:00
From cf2cdaa7d951c2a92e6586a5c6d5ad075b2bba10 Mon Sep 17 00:00:00 2001
From: Alfie Cleveland <alfeh@me.com>
Date: Sun, 9 Jul 2017 17:30:52 +0100
Subject: [PATCH] Prevent creature spawning in unloaded chunks
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index 7b30362fd..19c331a0a 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -76,7 +76,7 @@ public final class SpawnerCreature {
// CraftBukkit start - use LongHash and LongObjectHashMap
long chunkCoords = LongHash.toLong(l + k, i1 + j);
- if (!flag3) {
+ if (!flag3 && worldserver.isChunkLoaded((i1 + l) >> 4, (k + j) >> 4)) { // MineHQ
this.a.put(chunkCoords, false);
} else if (!this.a.containsKey(chunkCoords)) {
this.a.put(chunkCoords, true);
--
2.13.3