CavePVP-Stuff/cSpigot-master/spigot-server-Patches/0175-Slightly-optimise-WorldManager-nearby-packet-sending.patch

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2023-05-01 20:59:40 +02:00
From 6c1d0f82652e43241e3ca8754a1bb3143fbac613 Mon Sep 17 00:00:00 2001
From: Alfie Cleveland <alfeh@me.com>
Date: Fri, 30 Jun 2017 11:40:04 +0100
Subject: [PATCH] Slightly optimise WorldManager nearby packet sending
diff --git a/src/main/java/net/minecraft/server/WorldManager.java b/src/main/java/net/minecraft/server/WorldManager.java
index b3499024e..65a74a1eb 100644
--- a/src/main/java/net/minecraft/server/WorldManager.java
+++ b/src/main/java/net/minecraft/server/WorldManager.java
@@ -52,12 +52,12 @@ public class WorldManager implements IWorldAccess {
}
public void b(int i, int j, int k, int l, int i1) {
- Iterator iterator = this.server.getPlayerList().players.iterator();
+ Iterator iterator = this.world.players.iterator(); // MineHQ
while (iterator.hasNext()) {
EntityPlayer entityplayer = (EntityPlayer) iterator.next();
- if (entityplayer != null && entityplayer.world == this.world && entityplayer.getId() != i) {
+ if (entityplayer != null && entityplayer.getId() != i) { // MineHQ
double d0 = (double) j - entityplayer.locX;
double d1 = (double) k - entityplayer.locY;
double d2 = (double) l - entityplayer.locZ;
--
2.13.3