CavePVP-Stuff/cSpigot-master/spigot-server-Patches/0185-Changes-to-entity-despawning.patch

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2023-05-01 20:59:40 +02:00
From d0af5ecc4ba370d7818b118539afb765476db239 Mon Sep 17 00:00:00 2001
From: Alfie Cleveland <alfeh@me.com>
Date: Sun, 9 Jul 2017 16:14:59 +0100
Subject: [PATCH] Changes to entity despawning
diff --git a/src/main/java/net/minecraft/server/EntityInsentient.java b/src/main/java/net/minecraft/server/EntityInsentient.java
index ae3f9a137..ec8fd4b78 100644
--- a/src/main/java/net/minecraft/server/EntityInsentient.java
+++ b/src/main/java/net/minecraft/server/EntityInsentient.java
@@ -396,10 +396,14 @@ public abstract class EntityInsentient extends EntityLiving {
// Kohi end
protected void w() {
+ this.aU++; // MineHQ
if (this.persistent) {
this.aU = 0;
} else if (this.ticksLived % 50 == 0) { // Kohi - only check every 50 ticks
- EntityHuman entityhuman = this.world.findNearbyPlayerWhoAffectsSpawning(this, -1.0D); // PaperSpigot
+ // MineHQ start
+ if (this.world.hardDespawnDistance == -1D) this.world.hardDespawnDistance = Math.sqrt(this.world.paperSpigotConfig.hardDespawnDistance);
+ EntityHuman entityhuman = this.world.findNearbyPlayerWhoAffectsSpawning(this, this.world.hardDespawnDistance); // PaperSpigot
+ // MineHQ end
if (entityhuman != null) {
double d0 = entityhuman.locX - this.locX;
@@ -413,17 +417,25 @@ public abstract class EntityInsentient extends EntityLiving {
// Kohi - decrease random check to account for decreased interval
// MineHQ - decrease random check even more for performance
- if (this.aU > 600 && this.random.nextInt(10) == 0 && d3 > this.world.paperSpigotConfig.softDespawnDistance) { // CraftBukkit - remove isTypeNotPersistent() check // PaperSpigot - custom despawn distances
+ // MineHQ - remove random
+ if (this.aU > 600 && d3 > this.world.paperSpigotConfig.softDespawnDistance) { // CraftBukkit - remove isTypeNotPersistent() check // PaperSpigot - custom despawn distances
this.die();
} else if (d3 < this.world.paperSpigotConfig.softDespawnDistance) { // PaperSpigot - custom despawn distances
this.aU = 0;
}
}
+ // MineHQ start
+ else {
+ if (this.aU > 600) {
+ this.die();
+ }
+ }
+ // MineHQ end
}
}
protected void bn() {
- ++this.aU;
+ //++this.aU; // MineHQ
this.navigation.cleanUpExpiredSearches(); // Poweruser
this.world.methodProfiler.a("checkDespawn");
this.w();
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 6363e8fca..1f1697f12 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -143,6 +143,8 @@ public abstract class World implements IBlockAccess {
// Poweruser end
public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<Explosion.CacheKey, Float>(); // PaperSpigot - Optimize explosions
+ public double hardDespawnDistance = -1D; // MineHQ
+
public static long chunkToKey(int x, int z)
{
long k = ( ( ( (long) x ) & 0xFFFF0000L ) << 16 ) | ( ( ( (long) x ) & 0x0000FFFFL ) << 0 );
--
2.13.3