From 9fa0a20047d449ccfbd3bd971991fbfdb9074128 Mon Sep 17 00:00:00 2001 From: Colin McDonald Date: Sat, 4 Jul 2015 00:28:52 -0400 Subject: [PATCH] Optimize findNearbyPlayer and findNearbyVulnerablePlayer diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java index 0c942aab1..6d7e1b939 100644 --- a/src/main/java/net/minecraft/server/World.java +++ b/src/main/java/net/minecraft/server/World.java @@ -2911,8 +2911,8 @@ public abstract class World implements IBlockAccess { double d4 = -1.0D; EntityHuman entityhuman = null; - for (int i = 0; i < this.players.size(); ++i) { - EntityHuman entityhuman1 = (EntityHuman) this.players.get(i); + for (Object o : a(EntityHuman.class, AxisAlignedBB.a(d0 - d3, d1 - d3, d2 - d3, d0 + d3, d1 + d3, d2 + d3))) { + EntityHuman entityhuman1 = (EntityHuman) o; // CraftBukkit start - Fixed an NPE if (entityhuman1 == null || entityhuman1.dead) { continue; @@ -2937,8 +2937,8 @@ public abstract class World implements IBlockAccess { double d4 = -1.0D; EntityHuman entityhuman = null; - for (int i = 0; i < this.players.size(); ++i) { - EntityHuman entityhuman1 = (EntityHuman) this.players.get(i); + for (Object o : a(EntityHuman.class, AxisAlignedBB.a(d0 - d3, d1 - d3, d2 - d3, d0 + d3, d1 + d3, d2 + d3))) { + EntityHuman entityhuman1 = (EntityHuman) o; // CraftBukkit start - Fixed an NPE if (entityhuman1 == null || entityhuman1.dead) { continue; -- 2.13.3