From f3e39acf9700458ff0c8ef8e1b64ca26105904ae Mon Sep 17 00:00:00 2001 From: Colin McDonald Date: Sat, 4 Jul 2015 00:46:30 -0400 Subject: [PATCH] Prevent noclipping diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index 5a8aabb41..9094de986 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -410,8 +410,9 @@ public class PlayerConnection implements PacketPlayInListener { this.player.setLocation(d1, d2, d3, f2, f3); boolean flag2 = worldserver.getCubes(this.player, this.player.boundingBox.clone().shrink((double) f4, (double) f4, (double) f4)).isEmpty(); + boolean rayTraceCollision = delta > 0.3 && worldserver.rayTrace(Vec3D.a(this.y, this.z + 1.0, this.q), Vec3D.a(d1, d2 + 1.0, d3), false, true, false) != null; - if (flag && (flag1 || !flag2) && !this.player.isSleeping()) { + if (flag && (flag1 || !flag2 || rayTraceCollision) && !this.player.isSleeping()) { this.a(this.y, this.z, this.q, f2, f3); return; } -- 2.13.3