From 6c1d0f82652e43241e3ca8754a1bb3143fbac613 Mon Sep 17 00:00:00 2001 From: Alfie Cleveland Date: Fri, 30 Jun 2017 11:40:04 +0100 Subject: [PATCH] Slightly optimise WorldManager nearby packet sending diff --git a/src/main/java/net/minecraft/server/WorldManager.java b/src/main/java/net/minecraft/server/WorldManager.java index b3499024e..65a74a1eb 100644 --- a/src/main/java/net/minecraft/server/WorldManager.java +++ b/src/main/java/net/minecraft/server/WorldManager.java @@ -52,12 +52,12 @@ public class WorldManager implements IWorldAccess { } public void b(int i, int j, int k, int l, int i1) { - Iterator iterator = this.server.getPlayerList().players.iterator(); + Iterator iterator = this.world.players.iterator(); // MineHQ while (iterator.hasNext()) { EntityPlayer entityplayer = (EntityPlayer) iterator.next(); - if (entityplayer != null && entityplayer.world == this.world && entityplayer.getId() != i) { + if (entityplayer != null && entityplayer.getId() != i) { // MineHQ double d0 = (double) j - entityplayer.locX; double d1 = (double) k - entityplayer.locY; double d2 = (double) l - entityplayer.locZ; -- 2.13.3