From 2f307ad89840abe69ea604087d66d61dd84cd3a2 Mon Sep 17 00:00:00 2001 From: Michael Himing Date: Sat, 12 Aug 2017 20:58:16 +1000 Subject: [PATCH] Tweak animal spawning rates diff --git a/src/main/java/net/minecraft/server/BiomeBase.java b/src/main/java/net/minecraft/server/BiomeBase.java index 201c845b3..5e90488bd 100644 --- a/src/main/java/net/minecraft/server/BiomeBase.java +++ b/src/main/java/net/minecraft/server/BiomeBase.java @@ -115,10 +115,10 @@ public abstract class BiomeBase { this.id = i; biomes[i] = this; this.ar = this.a(); - this.at.add(new BiomeMeta(EntitySheep.class, 12, 4, 4)); + this.at.add(new BiomeMeta(EntitySheep.class, 6, 4, 4)); // MineHQ - less sheep this.at.add(new BiomeMeta(EntityPig.class, 10, 4, 4)); this.at.add(new BiomeMeta(EntityChicken.class, 10, 4, 4)); - this.at.add(new BiomeMeta(EntityCow.class, 8, 4, 4)); + this.at.add(new BiomeMeta(EntityCow.class, 14, 4, 4)); // MineHQ - more cows this.as.add(new BiomeMeta(EntitySpider.class, 100, 4, 4)); this.as.add(new BiomeMeta(EntityZombie.class, 100, 4, 4)); this.as.add(new BiomeMeta(EntitySkeleton.class, 100, 4, 4)); -- 2.13.3