From 23061c801661d14a8855f282563fc86f33c5c9dd Mon Sep 17 00:00:00 2001 From: Alfie Cleveland Date: Tue, 25 Jul 2017 21:31:08 +0100 Subject: [PATCH] Don't force unload chunks inside the PlayerChunkMap diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java index c9042a021..d11c1a4ee 100644 --- a/src/main/java/net/minecraft/server/PlayerChunkMap.java +++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java @@ -69,6 +69,8 @@ public class PlayerChunkMap { } this.e.clear(); + // MineHQ start - chunk GC handles this + /* if (this.managedPlayers.isEmpty()) { if (!wasNotEmpty) return; // CraftBukkit - Only do unload when we go from non-empty to empty WorldProvider worldprovider = this.world.worldProvider; @@ -82,6 +84,9 @@ public class PlayerChunkMap { wasNotEmpty = true; } // CraftBukkit end + */ + // MineHQ end + } public boolean a(int i, int j) { -- 2.13.3