Send fail message on semi-successful edit.
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@ -146,6 +146,8 @@ public enum BBC {
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"&8[&cCritical&8] &cDetected low memory i.e. < 1%. FAWE will take the following actions:\n&8 - &7Terminate WE block placement\n&8 - &7Clear WE history\n&8 - &7Unload non essential chunks\n&8 - &7Kill entities\n&8 - &7Garbage collect\n&cIgnore this if trying to crash server.\n&7Note: Low memory is likely (but not necessarily) caused by WE",
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"&8[&cCritical&8] &cDetected low memory i.e. < 1%. FAWE will take the following actions:\n&8 - &7Terminate WE block placement\n&8 - &7Clear WE history\n&8 - &7Unload non essential chunks\n&8 - &7Kill entities\n&8 - &7Garbage collect\n&cIgnore this if trying to crash server.\n&7Note: Low memory is likely (but not necessarily) caused by WE",
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"Error"),
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"Error"),
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WORLDEDIT_SOME_FAILS("&c%s0 blocks weren't placed because they were outside your allowed region.", "Error"),
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WORLDEDIT_CANCEL_COUNT("&cCancelled %s0 edits.", "Cancel"),
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WORLDEDIT_CANCEL_COUNT("&cCancelled %s0 edits.", "Cancel"),
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WORLDEDIT_CANCEL_REASON("&cYour WorldEdit action was cancelled:&7 %s0&c.", "Cancel"),
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WORLDEDIT_CANCEL_REASON("&cYour WorldEdit action was cancelled:&7 %s0&c.", "Cancel"),
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WORLDEDIT_CANCEL_REASON_MANUAL("Manual cancellation", "Cancel"),
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WORLDEDIT_CANCEL_REASON_MANUAL("Manual cancellation", "Cancel"),
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@ -1120,6 +1120,11 @@ public class EditSession implements Extent {
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*/
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*/
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public void flushQueue() {
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public void flushQueue() {
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Operations.completeBlindly(commit());
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Operations.completeBlindly(commit());
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// Check fails
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int fails = getLimitUsed().MAX_FAILS;
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if (fails > 0) {
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BBC.WORLDEDIT_SOME_FAILS.send(player, fails);
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}
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// Enqueue it
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// Enqueue it
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if (queue == null || queue.size() == 0) {
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if (queue == null || queue.size() == 0) {
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queue.dequeue();
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queue.dequeue();
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