Fix compass passthrough
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@ -460,7 +460,7 @@ public class PlatformManager {
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// Create a proxy actor with a potentially different world for
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// Create a proxy actor with a potentially different world for
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// making changes to the world
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// making changes to the world
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Player actor = createProxyActor(event.getPlayer());
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Player actor = createProxyActor(event.getPlayer());
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final Player player = new LocationMaskedPlayerWrapper(PlayerWrapper.wrap(actor), actor.getLocation());
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final Player player = new LocationMaskedPlayerWrapper(PlayerWrapper.wrap(actor), actor.getLocation(), true);
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try {
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try {
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switch (event.getInputType()) {
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switch (event.getInputType()) {
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