This commit is contained in:
Jesse Boyd 2018-02-26 11:48:09 +11:00
parent 7141cc4a9c
commit 09addf9073
No known key found for this signature in database
GPG Key ID: 59F1DE6293AF6E1F
1 changed files with 18 additions and 18 deletions

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@ -26,31 +26,21 @@ import com.boydti.fawe.bukkit.block.BrushBoundBaseBlock;
import com.boydti.fawe.config.Settings;
import com.boydti.fawe.wrappers.WorldWrapper;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.ServerInterface;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldedit.blocks.SkullBlock;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.*;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import com.sk89q.worldedit.session.SessionKey;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import javax.annotation.Nullable;
import org.bukkit.Bukkit;
import org.bukkit.DyeColor;
import org.bukkit.GameMode;
import org.bukkit.*;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.material.Dye;
@ -141,7 +131,17 @@ public class BukkitPlayer extends LocalPlayer {
final ItemStack item = player.getItemInHand();
player.setItemInHand(newItem);
if (item != null) {
inv.addItem(item);
HashMap<Integer, ItemStack> overflow = inv.addItem(item);
if (overflow != null && !overflow.isEmpty()) {
for (Map.Entry<Integer, ItemStack> entry : overflow.entrySet()) {
ItemStack stack = entry.getValue();
Item dropped = player.getWorld().dropItem(player.getLocation(), stack);
PlayerDropItemEvent event = new PlayerDropItemEvent(player, dropped);
if (event.isCancelled()) {
dropped.remove();
}
}
}
}
player.updateInventory();
}