Fixed height brush

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TehBrian 2018-11-07 23:16:19 -05:00 committed by GitHub
parent beb5cd61a4
commit 0baddf7034
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@ -745,7 +745,7 @@ public class BrushCommands extends BrushProcessor {
private BrushSettings terrainBrush(Player player, LocalSession session, Expression radius, String image, int rotation, double yscale, boolean flat, boolean randomRotate, boolean layers, boolean smooth, ScalableHeightMap.Shape shape, CommandContext context) throws WorldEditException, FileNotFoundException, ParameterException { private BrushSettings terrainBrush(Player player, LocalSession session, Expression radius, String image, int rotation, double yscale, boolean flat, boolean randomRotate, boolean layers, boolean smooth, ScalableHeightMap.Shape shape, CommandContext context) throws WorldEditException, FileNotFoundException, ParameterException {
checkMaxBrushRadius(radius); checkMaxBrushRadius(radius);
InputStream stream = image == null ? null : getHeightmapStream(image); InputStream stream = (image == null || image.equalsIgnoreCase("null") || image.equalsIgnoreCase("#clipboard")) ? null : getHeightmapStream(image);
HeightBrush brush; HeightBrush brush;
if (flat) { if (flat) {
try { try {