Fix brush iterations
This commit is contained in:
parent
8609741555
commit
143847816f
@ -22,6 +22,7 @@ import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.command.BrushCommands;
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import com.sk89q.worldedit.command.ClipboardCommands;
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import com.sk89q.worldedit.command.ClipboardCommands;
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import com.sk89q.worldedit.command.SchematicCommands;
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import com.sk89q.worldedit.command.SchematicCommands;
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import com.sk89q.worldedit.command.ScriptingCommands;
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import com.sk89q.worldedit.command.ScriptingCommands;
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@ -223,6 +224,7 @@ public class Fawe {
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private void setupInjector() {
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private void setupInjector() {
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EditSession.inject();
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EditSession.inject();
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Operations.inject();
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Operations.inject();
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BrushCommands.inject();
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ClipboardCommands.inject();
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ClipboardCommands.inject();
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SchematicCommands.inject();
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SchematicCommands.inject();
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ScriptingCommands.inject();
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ScriptingCommands.inject();
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@ -52,7 +52,7 @@ public class Settings {
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limit.MAX_ITERATIONS = 0;
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limit.MAX_ITERATIONS = 0;
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for (Entry<String, FaweLimit> entry : limits.entrySet()) {
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for (Entry<String, FaweLimit> entry : limits.entrySet()) {
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String key = entry.getKey();
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String key = entry.getKey();
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if (key.equals("default") || player.hasPermission("fawe.limit." + key)) {
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if (key.equals("default") || (player != null && player.hasPermission("fawe.limit." + key))) {
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FaweLimit newLimit = entry.getValue();
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FaweLimit newLimit = entry.getValue();
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limit.MAX_CHANGES = Math.max(limit.MAX_CHANGES, newLimit.MAX_CHANGES != -1 ? newLimit.MAX_CHANGES : Integer.MAX_VALUE);
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limit.MAX_CHANGES = Math.max(limit.MAX_CHANGES, newLimit.MAX_CHANGES != -1 ? newLimit.MAX_CHANGES : Integer.MAX_VALUE);
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limit.MAX_BLOCKSTATES = Math.max(limit.MAX_BLOCKSTATES, newLimit.MAX_BLOCKSTATES != -1 ? newLimit.MAX_BLOCKSTATES : Integer.MAX_VALUE);
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limit.MAX_BLOCKSTATES = Math.max(limit.MAX_BLOCKSTATES, newLimit.MAX_BLOCKSTATES != -1 ? newLimit.MAX_BLOCKSTATES : Integer.MAX_VALUE);
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@ -0,0 +1,284 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.command;
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import com.boydti.fawe.config.Settings;
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import com.boydti.fawe.object.FaweLimit;
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import com.boydti.fawe.object.FawePlayer;
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import com.sk89q.minecraft.util.commands.Command;
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import com.sk89q.minecraft.util.commands.CommandContext;
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import com.sk89q.minecraft.util.commands.CommandPermissions;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalConfiguration;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BlockID;
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import com.sk89q.worldedit.command.tool.BrushTool;
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import com.sk89q.worldedit.command.tool.brush.ButcherBrush;
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import com.sk89q.worldedit.command.tool.brush.ClipboardBrush;
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import com.sk89q.worldedit.command.tool.brush.CylinderBrush;
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import com.sk89q.worldedit.command.tool.brush.GravityBrush;
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import com.sk89q.worldedit.command.tool.brush.HollowCylinderBrush;
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import com.sk89q.worldedit.command.tool.brush.HollowSphereBrush;
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import com.sk89q.worldedit.command.tool.brush.SmoothBrush;
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import com.sk89q.worldedit.command.tool.brush.SphereBrush;
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import com.sk89q.worldedit.command.util.CreatureButcher;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.function.mask.BlockMask;
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import com.sk89q.worldedit.function.pattern.BlockPattern;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.session.ClipboardHolder;
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import com.sk89q.worldedit.util.command.binding.Switch;
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import com.sk89q.worldedit.util.command.parametric.Optional;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* Commands to set brush shape.
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*/
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public class BrushCommands {
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private final WorldEdit worldEdit;
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/**
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* Create a new instance.
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*
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* @param worldEdit reference to WorldEdit
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*/
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public BrushCommands(WorldEdit worldEdit) {
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checkNotNull(worldEdit);
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this.worldEdit = worldEdit;
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}
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@Command(
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aliases = { "sphere", "s" },
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usage = "<pattern> [radius]",
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flags = "h",
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desc = "Choose the sphere brush",
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help =
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"Chooses the sphere brush.\n" +
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"The -h flag creates hollow spheres instead.",
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min = 1,
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max = 2
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)
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@CommandPermissions("worldedit.brush.sphere")
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public void sphereBrush(Player player, LocalSession session, EditSession editSession, Pattern fill,
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@Optional("2") double radius, @Switch('h') boolean hollow) throws WorldEditException {
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worldEdit.checkMaxBrushRadius(radius);
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BrushTool tool = session.getBrushTool(player.getItemInHand());
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tool.setFill(fill);
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tool.setSize(radius);
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if (hollow) {
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tool.setBrush(new HollowSphereBrush(), "worldedit.brush.sphere");
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} else {
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tool.setBrush(new SphereBrush(), "worldedit.brush.sphere");
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}
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player.print(String.format("Sphere brush shape equipped (%.0f).", radius));
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}
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@Command(
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aliases = { "cylinder", "cyl", "c" },
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usage = "<block> [radius] [height]",
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flags = "h",
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desc = "Choose the cylinder brush",
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help =
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"Chooses the cylinder brush.\n" +
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"The -h flag creates hollow cylinders instead.",
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min = 1,
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max = 3
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)
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@CommandPermissions("worldedit.brush.cylinder")
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public void cylinderBrush(Player player, LocalSession session, EditSession editSession, Pattern fill,
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@Optional("2") double radius, @Optional("1") int height, @Switch('h') boolean hollow) throws WorldEditException {
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worldEdit.checkMaxBrushRadius(radius);
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worldEdit.checkMaxBrushRadius(height);
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BrushTool tool = session.getBrushTool(player.getItemInHand());
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tool.setFill(fill);
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tool.setSize(radius);
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if (hollow) {
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tool.setBrush(new HollowCylinderBrush(height), "worldedit.brush.cylinder");
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} else {
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tool.setBrush(new CylinderBrush(height), "worldedit.brush.cylinder");
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}
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player.print(String.format("Cylinder brush shape equipped (%.0f by %d).", radius, height));
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}
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@Command(
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aliases = { "clipboard", "copy" },
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usage = "",
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desc = "Choose the clipboard brush",
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help =
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"Chooses the clipboard brush.\n" +
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"The -a flag makes it not paste air.\n" +
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"Without the -p flag, the paste will appear centered at the target location. " +
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"With the flag, then the paste will appear relative to where you had " +
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"stood relative to the copied area when you copied it."
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)
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@CommandPermissions("worldedit.brush.clipboard")
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public void clipboardBrush(Player player, LocalSession session, EditSession editSession, @Switch('a') boolean ignoreAir, @Switch('p') boolean usingOrigin) throws WorldEditException {
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ClipboardHolder holder = session.getClipboard();
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Clipboard clipboard = holder.getClipboard();
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Vector size = clipboard.getDimensions();
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worldEdit.checkMaxBrushRadius(size.getBlockX());
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worldEdit.checkMaxBrushRadius(size.getBlockY());
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worldEdit.checkMaxBrushRadius(size.getBlockZ());
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BrushTool tool = session.getBrushTool(player.getItemInHand());
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tool.setBrush(new ClipboardBrush(holder, ignoreAir, usingOrigin), "worldedit.brush.clipboard");
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player.print("Clipboard brush shape equipped.");
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}
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@Command(
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aliases = { "smooth" },
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usage = "[size] [iterations]",
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flags = "n",
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desc = "Choose the terrain softener brush",
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help =
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"Chooses the terrain softener brush.\n" +
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"The -n flag makes it only consider naturally occurring blocks.",
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min = 0,
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max = 2
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)
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@CommandPermissions("worldedit.brush.smooth")
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public void smoothBrush(Player player, LocalSession session, EditSession editSession,
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@Optional("2") double radius, @Optional("4") int iterations, @Switch('n')
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boolean naturalBlocksOnly) throws WorldEditException {
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worldEdit.checkMaxBrushRadius(radius);
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FawePlayer fp = FawePlayer.wrap(player);
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FaweLimit limit = Settings.getLimit(fp);
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iterations = Math.min(limit.MAX_ITERATIONS, iterations);
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BrushTool tool = session.getBrushTool(player.getItemInHand());
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tool.setSize(radius);
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tool.setBrush(new SmoothBrush(iterations, naturalBlocksOnly), "worldedit.brush.smooth");
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player.print(String.format("Smooth brush equipped (%.0f x %dx, using " + (naturalBlocksOnly ? "natural blocks only" : "any block") + ").",
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radius, iterations));
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}
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@Command(
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aliases = { "ex", "extinguish" },
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usage = "[radius]",
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desc = "Shortcut fire extinguisher brush",
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min = 0,
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max = 1
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)
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@CommandPermissions("worldedit.brush.ex")
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public void extinguishBrush(Player player, LocalSession session, EditSession editSession, @Optional("5") double radius) throws WorldEditException {
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worldEdit.checkMaxBrushRadius(radius);
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BrushTool tool = session.getBrushTool(player.getItemInHand());
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Pattern fill = new BlockPattern(new BaseBlock(0));
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tool.setFill(fill);
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tool.setSize(radius);
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tool.setMask(new BlockMask(editSession, new BaseBlock(BlockID.FIRE)));
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tool.setBrush(new SphereBrush(), "worldedit.brush.ex");
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player.print(String.format("Extinguisher equipped (%.0f).", radius));
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}
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@Command(
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aliases = { "gravity", "grav" },
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usage = "[radius]",
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flags = "h",
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desc = "Gravity brush",
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help =
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"This brush simulates the affect of gravity.\n" +
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"The -h flag makes it affect blocks starting at the world's max y, " +
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"instead of the clicked block's y + radius.",
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min = 0,
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max = 1
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)
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@CommandPermissions("worldedit.brush.gravity")
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public void gravityBrush(Player player, LocalSession session, EditSession editSession, @Optional("5") double radius, @Switch('h') boolean fromMaxY) throws WorldEditException {
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worldEdit.checkMaxBrushRadius(radius);
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BrushTool tool = session.getBrushTool(player.getItemInHand());
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tool.setSize(radius);
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tool.setBrush(new GravityBrush(fromMaxY), "worldedit.brush.gravity");
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player.print(String.format("Gravity brush equipped (%.0f).",
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radius));
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}
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@Command(
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aliases = { "butcher", "kill" },
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usage = "[radius]",
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flags = "plangbtfr",
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desc = "Butcher brush",
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help = "Kills nearby mobs within the specified radius.\n" +
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"Flags:\n" +
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" -p also kills pets.\n" +
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" -n also kills NPCs.\n" +
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" -g also kills Golems.\n" +
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" -a also kills animals.\n" +
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" -b also kills ambient mobs.\n" +
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" -t also kills mobs with name tags.\n" +
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" -f compounds all previous flags.\n" +
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" -r also destroys armor stands.\n" +
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" -l currently does nothing.",
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min = 0,
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max = 1
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)
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@CommandPermissions("worldedit.brush.butcher")
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public void butcherBrush(Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException {
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LocalConfiguration config = worldEdit.getConfiguration();
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double radius = args.argsLength() > 0 ? args.getDouble(0) : 5;
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double maxRadius = config.maxBrushRadius;
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// hmmmm not horribly worried about this because -1 is still rather efficient,
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// the problem arises when butcherMaxRadius is some really high number but not infinite
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// - original idea taken from https://github.com/sk89q/worldedit/pull/198#issuecomment-6463108
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if (player.hasPermission("worldedit.butcher")) {
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maxRadius = Math.max(config.maxBrushRadius, config.butcherMaxRadius);
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}
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if (radius > maxRadius) {
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player.printError("Maximum allowed brush radius: " + maxRadius);
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return;
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}
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CreatureButcher flags = new CreatureButcher(player);
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flags.fromCommand(args);
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BrushTool tool = session.getBrushTool(player.getItemInHand());
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tool.setSize(radius);
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tool.setBrush(new ButcherBrush(flags), "worldedit.brush.butcher");
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player.print(String.format("Butcher brush equipped (%.0f).", radius));
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}
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public static Class<?> inject() {
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return BrushCommands.class;
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}
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}
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@ -145,7 +145,7 @@ public class ClipboardCommands {
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Operations.completeLegacy(copy);
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Operations.completeLegacy(copy);
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session.setClipboard(new ClipboardHolder(clipboard, editSession.getWorld().getWorldData()));
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session.setClipboard(new ClipboardHolder(clipboard, editSession.getWorld().getWorldData()));
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player.print(region.getArea() + " block(s) were copied.");
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player.print(region.getArea() + " block(s) were copied. Note: For faster copying use //lazycopy");
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}
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}
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@Command(
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@Command(
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Loading…
Reference in New Issue
Block a user