Fixes #469
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@ -30,8 +30,8 @@ public class Vector2D {
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public static final Vector2D UNIT_Z = new Vector2D(0, 1);
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public static final Vector2D UNIT_Z = new Vector2D(0, 1);
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public static final Vector2D ONE = new Vector2D(1, 1);
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public static final Vector2D ONE = new Vector2D(1, 1);
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private double x;
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public double x;
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private double z;
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public double z;
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/**
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/**
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* Construct an instance.
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* Construct an instance.
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