parent
b36c3dfc90
commit
274bc6d9a7
@ -1,6 +1,7 @@
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package com.boydti.fawe.nukkit.optimization.queue;
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import cn.nukkit.blockentity.BlockEntity;
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import cn.nukkit.entity.Entity;
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import cn.nukkit.level.Level;
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import cn.nukkit.level.format.generic.BaseFullChunk;
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import cn.nukkit.nbt.tag.IntTag;
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@ -15,6 +16,7 @@ import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.MutableBlockVector2D;
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import java.io.IOException;
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import java.util.Iterator;
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import java.util.Map;
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public class NukkitChunk extends CharFaweChunk<BaseFullChunk, NukkitQueue> {
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@ -93,6 +95,30 @@ public class NukkitChunk extends CharFaweChunk<BaseFullChunk, NukkitQueue> {
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}
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}
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}
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Map<Long, Entity> ents = chunk.getEntities();
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if (!ents.isEmpty()) {
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Iterator<Map.Entry<Long, Entity>> iter = ents.entrySet().iterator();
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while (iter.hasNext()) {
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Map.Entry<Long, Entity> entry = iter.next();
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Entity ent = entry.getValue();
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if (!(ent instanceof cn.nukkit.Player)) {
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int x = ent.getFloorX() & 15;
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int y = ent.getFloorY();
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int z = ent.getFloorZ() & 15;
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char[] idsLayer = this.ids[y >> 4];
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if (idsLayer != null) {
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if (idsLayer[FaweCache.CACHE_J[y][z][x]] != 0) {
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synchronized (world) {
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iter.remove();
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world.removeEntity(ent);
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}
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}
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}
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}
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}
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}
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for (int layer = 0; layer < sections.length; layer++) {
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char[] ids = sections[layer];
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if (ids == null) {
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@ -3,6 +3,7 @@ package com.boydti.fawe.nukkit.optimization.queue;
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import cn.nukkit.Player;
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import cn.nukkit.block.Block;
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import cn.nukkit.blockentity.BlockEntity;
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import cn.nukkit.entity.Entity;
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import cn.nukkit.level.Level;
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import cn.nukkit.level.Position;
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import cn.nukkit.level.format.generic.BaseFullChunk;
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@ -26,6 +27,7 @@ import java.io.File;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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@ -254,6 +256,16 @@ public class NukkitQueue extends NMSMappedFaweQueue<Level, BaseFullChunk, BaseFu
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@Override
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public boolean regenerateChunk(Level level, int x, int z, BaseBiome biome, Long seed) {
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Map<Long, Entity> ents = level.getChunkEntities(x, z);
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if (!ents.isEmpty()) {
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Iterator<Map.Entry<Long, Entity>> iter = ents.entrySet().iterator();
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while (iter.hasNext()) {
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Map.Entry<Long, Entity> entry = iter.next();
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Entity entity = entry.getValue();
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iter.remove();
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level.removeEntity(entity);
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}
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}
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level.regenerateChunk(x, z);
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return true;
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}
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