Move voxelsniper stuff to its own jar
(untested)
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0849948f77
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@ -1,15 +1,6 @@
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package com.boydti.fawe.bukkit;
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import com.boydti.fawe.Fawe;
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import com.boydti.fawe.object.FaweCommand;
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import com.boydti.fawe.object.FawePlayer;
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import com.boydti.fawe.object.FaweQueue;
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import com.thevoxelbox.voxelsniper.SnipeData;
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import com.thevoxelbox.voxelsniper.Sniper;
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import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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public abstract class ABukkitMain extends JavaPlugin {
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@ -17,38 +8,6 @@ public abstract class ABukkitMain extends JavaPlugin {
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@Override
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public void onEnable() {
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FaweBukkit imp = new FaweBukkit(this);
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try {
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SnipeData.inject();
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Sniper.inject();
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// Forward the commands so //p and //d will work
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imp.setupCommand("/p", new FaweCommand("voxelsniper.sniper") {
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@Override
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public boolean execute(FawePlayer fp, String... args) {
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Player player = (Player) fp.parent;
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return (Bukkit.getPluginManager().getPlugin("VoxelSniper")).onCommand(player, new Command("p") {
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@Override
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public boolean execute(CommandSender sender, String commandLabel, String[] args) {
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return false;
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}
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}, null, args);
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}
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});
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imp.setupCommand("/d", new FaweCommand("voxelsniper.sniper") {
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@Override
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public boolean execute(FawePlayer fp, String... args) {
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Player player = (Player) fp.parent;
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return (Bukkit.getPluginManager().getPlugin("VoxelSniper")).onCommand(player, new Command("d") {
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@Override
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public boolean execute(CommandSender sender, String commandLabel, String[] args) {
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return false;
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}
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}, null, args);
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}
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});
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Fawe.debug("Injected VoxelSniper classes");
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} catch (Throwable ignore) {}
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}
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public abstract FaweQueue getQueue(String world);
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32
favs/build.gradle
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32
favs/build.gradle
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@ -0,0 +1,32 @@
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dependencies {
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compile project(':bukkit0')
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compile 'org.bukkit.craftbukkit:CraftBukkit:1.8.8'
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}
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processResources {
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from('src/main/resources') {
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include 'plugin.yml'
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expand(
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name: project.parent.name,
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version: project.parent.version
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)
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}
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}
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apply plugin: 'com.github.johnrengelman.shadow'
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// We only want the shadow jar produced
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jar.enabled = false
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shadowJar {
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dependencies {
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include(dependency(':bukkit0'))
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include(dependency(':core'))
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}
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archiveName = "FastAsyncVoxelSniper-${project.name}-${parent.version}.jar"
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destinationDir = file '../target'
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}
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shadowJar.doLast {
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task ->
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ant.checksum file: task.archivePath
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}
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build.dependsOn(shadowJar);
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50
favs/src/main/java/com/boydti/fawe/bukkit/favs/Favs.java
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50
favs/src/main/java/com/boydti/fawe/bukkit/favs/Favs.java
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@ -0,0 +1,50 @@
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package com.boydti.fawe.bukkit.favs;
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import com.boydti.fawe.Fawe;
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import com.boydti.fawe.object.FaweCommand;
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import com.boydti.fawe.object.FawePlayer;
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import com.thevoxelbox.voxelsniper.SnipeData;
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import com.thevoxelbox.voxelsniper.Sniper;
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import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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public class Favs extends JavaPlugin {
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@Override
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public void onEnable() {
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try {
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SnipeData.inject();
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Sniper.inject();
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// Forward the commands so //p and //d will work
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Fawe.imp().setupCommand("/p", new FaweCommand("voxelsniper.sniper") {
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@Override
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public boolean execute(FawePlayer fp, String... args) {
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Player player = (Player) fp.parent;
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return (Bukkit.getPluginManager().getPlugin("VoxelSniper")).onCommand(player, new Command("p") {
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@Override
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public boolean execute(CommandSender sender, String commandLabel, String[] args) {
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return false;
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}
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}, null, args);
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}
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});
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Fawe.imp().setupCommand("/d", new FaweCommand("voxelsniper.sniper") {
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@Override
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public boolean execute(FawePlayer fp, String... args) {
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Player player = (Player) fp.parent;
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return (Bukkit.getPluginManager().getPlugin("VoxelSniper")).onCommand(player, new Command("d") {
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@Override
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public boolean execute(CommandSender sender, String commandLabel, String[] args) {
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return false;
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}
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}, null, args);
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}
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});
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Fawe.debug("Injected VoxelSniper classes");
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} catch (Throwable ignore) {}
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}
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}
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@ -2,10 +2,9 @@ package com.thevoxelbox.voxelsniper;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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/**
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* Holds {@link BlockState}s that can be later on used to reset those block
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* Holds {@link org.bukkit.block.BlockState}s that can be later on used to reset those block
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* locations back to the recorded states.
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*/
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public class Undo {
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17
favs/src/main/resources/plugin.yml
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17
favs/src/main/resources/plugin.yml
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name: FastAsyncVoxelSniper
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main: com.boydti.fawe.bukkit.favs.Favs
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version: ${version}
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description: Fast Async VoxelSniper
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authors: [Empire92]
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loadbefore: [WorldEdit,VoxelSniper]
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load: STARTUP
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database: false
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softdepend: [FastAsyncWorldEdit]
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#softdepend: [WorldGuard, PlotSquared, MCore, Factions, GriefPrevention, Residence, Towny, PlotMe, PreciousStones]
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commands:
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'/p':
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description: VoxelSniper perform command
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aliases: [perform,/perform]
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'/d':
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description: VoxelSniper default command
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aliases: [default,/default]
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@ -1,3 +1,3 @@
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rootProject.name = 'FastAsyncWorldEdit'
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include 'core', 'bukkit0', 'bukkit1710', 'bukkit18', 'bukkit19', 'bukkit110', 'forge1710', 'forge189', 'forge194', 'forge110'
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include 'core', 'bukkit0', 'bukkit1710', 'bukkit18', 'bukkit19', 'bukkit110', 'forge1710', 'forge189', 'forge194', 'forge110', 'favs'
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