Add slot#
pattern
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e27b1d5421
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@ -19,16 +19,23 @@
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package com.sk89q.worldedit.bukkit;
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import com.boydti.fawe.Fawe;
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import com.boydti.fawe.bukkit.FaweBukkit;
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import com.boydti.fawe.bukkit.util.ItemUtil;
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import com.sk89q.worldedit.WorldVector;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import com.sk89q.worldedit.extent.inventory.*;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.blocks.BlockID;
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import com.sk89q.worldedit.blocks.ItemType;
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import com.sk89q.worldedit.extent.inventory.BlockBag;
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import com.sk89q.worldedit.extent.inventory.BlockBagException;
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import com.sk89q.worldedit.extent.inventory.OutOfBlocksException;
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import com.sk89q.worldedit.extent.inventory.OutOfSpaceException;
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import com.sk89q.worldedit.extent.inventory.SlottableBlockBag;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class BukkitPlayerBlockBag extends BlockBag {
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public class BukkitPlayerBlockBag extends BlockBag implements SlottableBlockBag {
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private Player player;
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private ItemStack[] items;
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@ -60,6 +67,59 @@ public class BukkitPlayerBlockBag extends BlockBag {
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return player;
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}
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@Override
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public BaseItem getItem(int slot) {
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loadInventory();
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return toBaseItem(items[slot]);
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}
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@Override
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public void setItem(int slot, BaseItem block) {
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loadInventory();
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items[slot] = toItemStack(block);
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}
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@Override
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public int getSelectedSlot() {
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return player.getInventory().getHeldItemSlot();
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}
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private BaseItem toBaseItem(ItemStack item) {
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if (item == null) return new BaseItemStack(0, 0);
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int id = item.getTypeId();
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short data;
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if (id < 256) {
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data = item.getData().getData();
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} else {
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data = item.getDurability();
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}
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BaseItemStack baseItem = new BaseItemStack(id, item.getAmount(), data);
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ItemUtil itemUtil = Fawe.<FaweBukkit>imp().getItemUtil();
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if (itemUtil != null && item.hasItemMeta()) {
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baseItem.setNbtData(itemUtil.getNBT(item));
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}
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return baseItem;
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}
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private ItemStack toItemStack(BaseItem item) {
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if (item == null) return null;
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final int id = item.getType();
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final int damage = item.getData();
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int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
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ItemStack bukkitItem;
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if (id < 256) {
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bukkitItem = new ItemStack(id, amount, (short) 0, (byte) damage);
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} else {
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bukkitItem = new ItemStack(id, amount, (short) damage);
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}
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ItemUtil itemUtil = Fawe.<FaweBukkit>imp().getItemUtil();
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if (itemUtil != null && item.hasNBTData()) {
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bukkitItem = itemUtil.setNBT(bukkitItem, item.getNbtData());
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}
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return bukkitItem;
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}
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@Override
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public void fetchItem(BaseItem item) throws BlockBagException {
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final int id = item.getType();
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@ -31,6 +31,7 @@ import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector2D;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.blocks.BlockData;
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import com.sk89q.worldedit.command.BiomeCommands;
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import com.sk89q.worldedit.command.BrushCommands;
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@ -573,6 +574,7 @@ public class Fawe {
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Vector2D.inject(); // Optimizations
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// Block
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BaseBlock.inject(); // Optimizations
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BaseItem.inject();
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// Biome
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BaseBiome.inject(); // Features
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// Pattern
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140
core/src/main/java/com/sk89q/worldedit/blocks/BaseItem.java
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140
core/src/main/java/com/sk89q/worldedit/blocks/BaseItem.java
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@ -0,0 +1,140 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.blocks;
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import com.sk89q.jnbt.CompoundTag;
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import java.util.HashMap;
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import java.util.Map;
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/**
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* Represents an item, without an amount value. See {@link BaseItemStack}
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* for an instance with stack amount information.
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*
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* <p>This class may be removed in the future.</p>
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*/
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public class BaseItem {
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private int id;
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private short data;
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private CompoundTag nbt;
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private final Map<Integer, Integer> enchantments = new HashMap<Integer, Integer>();
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/**
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* Construct the object.
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*
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* @param id ID of the item
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*/
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public BaseItem(int id) {
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this.id = id;
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this.data = 0;
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}
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/**
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* Construct the object.
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*
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* @param id ID of the item
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* @param data data value of the item
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*/
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public BaseItem(int id, short data) {
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this.id = id;
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this.data = data;
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}
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/**
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* Get the type of item.
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*
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* @return the id
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*/
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public int getType() {
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return id;
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}
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/**
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* Get the type of item.
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*
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* @param id the id to set
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*/
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public void setType(int id) {
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this.id = id;
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}
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/**
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* Get the damage value.
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*
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* @return the damage
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*/
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@Deprecated
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public short getDamage() {
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return data;
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}
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/**
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* Get the data value.
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*
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* @return the data
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*/
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public short getData() {
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return data;
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}
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/**
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* Set the data value.
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*
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* @param data the damage to set
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*/
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@Deprecated
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public void setDamage(short data) {
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this.data = data;
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}
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/**
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* Set the data value.
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*
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* @param data the damage to set
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*/
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public void setData(short data) {
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this.data = data;
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}
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public boolean hasNBTData() {
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return nbt != null;
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}
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public CompoundTag getNbtData() {
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return nbt;
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}
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public void setNbtData(CompoundTag nbt) {
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this.nbt = nbt;
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}
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/**
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* Get the map of enchantments.
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*
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* @return map of enchantments
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*/
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public Map<Integer, Integer> getEnchantments() {
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return enchantments;
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}
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public static Class<?> inject() {
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return BaseItem.class;
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}
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}
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@ -31,6 +31,7 @@ import com.sk89q.worldedit.NotABlockException;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.blocks.BlockType;
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import com.sk89q.worldedit.blocks.ClothColor;
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import com.sk89q.worldedit.blocks.MobSpawnerBlock;
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@ -44,6 +45,8 @@ import com.sk89q.worldedit.extension.input.InputParseException;
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import com.sk89q.worldedit.extension.input.NoMatchException;
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import com.sk89q.worldedit.extension.input.ParserContext;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extent.inventory.BlockBag;
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import com.sk89q.worldedit.extent.inventory.SlottableBlockBag;
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import com.sk89q.worldedit.internal.registry.InputParser;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.registry.BundledBlockData;
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@ -132,15 +135,8 @@ public class DefaultBlockParser extends InputParser<BaseBlock> {
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CompoundTag nbt = null;
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boolean parseDataValue = true;
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if ("hand".equalsIgnoreCase(testId)) {
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// Get the block type from the item in the user's hand.
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final BaseBlock blockInHand = getBlockInHand(context.requireActor());
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blockId = blockInHand.getId();
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blockType = BlockType.fromID(blockId);
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data = blockInHand.getData();
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nbt = blockInHand.getNbtData();
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} else if ("pos1".equalsIgnoreCase(testId)) {
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switch (testId.substring(0, Math.min(testId.length(), 4))) {
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case "pos1": {
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// Get the block type from the "primary position"
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final World world = context.requireWorld();
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final BlockVector primaryPosition;
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@ -149,12 +145,47 @@ public class DefaultBlockParser extends InputParser<BaseBlock> {
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} catch (IncompleteRegionException e) {
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throw new InputParseException("Your selection is not complete.");
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}
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final BaseBlock blockInHand = world.getBlock(primaryPosition);
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final BaseBlock block = world.getBlock(primaryPosition);
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blockId = block.getId();
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blockType = BlockType.fromID(blockId);
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data = block.getData();
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nbt = block.getNbtData();
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break;
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}
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case "hand": {
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BaseBlock blockInHand = getBlockInHand(context.requireActor());
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blockId = blockInHand.getId();
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blockType = BlockType.fromID(blockId);
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data = blockInHand.getData();
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nbt = blockInHand.getNbtData();
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} else {
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break;
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}
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case "slot": {
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try {
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int slot = Integer.parseInt(testId.substring(4)) - 1;
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Actor actor = context.requireActor();
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if (!(actor instanceof Player)) {
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throw new InputParseException("The user is not a player!");
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}
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Player player = (Player) actor;
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BlockBag bag = player.getInventoryBlockBag();
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if (bag == null || !(bag instanceof SlottableBlockBag)) {
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throw new InputParseException("Unsupported!");
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}
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SlottableBlockBag slottable = (SlottableBlockBag) bag;
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BaseItem item = slottable.getItem(slot);
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blockId = item.getType();
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if (!player.getWorld().isValidBlockType(blockId)) {
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throw new InputParseException("You're not holding a block!");
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}
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blockType = BlockType.fromID(blockId);
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data = item.getData();
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nbt = item.getNbtData();
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break;
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} catch (NumberFormatException ignore) {}
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}
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default: {
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// Attempt to parse the item ID or otherwise resolve an item/block
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// name to its numeric ID
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if (MathMan.isInteger(testId)) {
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@ -217,8 +248,7 @@ public class DefaultBlockParser extends InputParser<BaseBlock> {
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throw new NoMatchException("Does not match a valid block type: '" + input + "'");
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}
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}
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}
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if (!context.isPreferringWildcard() && data == -1) {
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// No wildcards allowed => eliminate them.
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data = 0;
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@ -0,0 +1,17 @@
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package com.sk89q.worldedit.extent.inventory;
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import com.sk89q.worldedit.blocks.BaseItem;
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public interface SlottableBlockBag {
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BaseItem getItem(int slot);
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void setItem(int slot, BaseItem block);
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default int size() {
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return 36;
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}
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default int getSelectedSlot() {
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return -1;
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}
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}
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