Allow multiple queued brush actions

This commit is contained in:
Jesse Boyd 2018-05-25 22:29:54 +10:00
parent 11dcafbcb8
commit 4049014cb8
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GPG Key ID: 59F1DE6293AF6E1F

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@ -366,7 +366,7 @@ public class PlatformManager {
selector.explainPrimarySelection(actor, session, vector);
}
}
}, true, true);
}, false, true);
event.setCancelled(true);
return;
@ -381,7 +381,7 @@ public class PlatformManager {
public void run() {
reset(superPickaxe).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session, location);
}
}, true, true);
}, false, true);
event.setCancelled(true);
return;
}
@ -396,7 +396,7 @@ public class PlatformManager {
public void run() {
reset(((DoubleActionBlockTool) tool)).actSecondary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session, location);
}
}, true, true);
}, false, true);
event.setCancelled(true);
return;
}
@ -417,7 +417,7 @@ public class PlatformManager {
selector.explainSecondarySelection(actor, session, vector);
}
}
}, true, true);
}, false, true);
}
event.setCancelled(true);
return;
@ -438,7 +438,7 @@ public class PlatformManager {
reset((BlockTool) tool).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session, location);
}
}
}, true, true);
}, false, true);
event.setCancelled(true);
return;
}
@ -544,7 +544,7 @@ public class PlatformManager {
public void run() {
reset((TraceTool) tool).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session);
}
}, true, true);
}, false, true);
event.setCancelled(true);
return;
}