Forgot to flush VS brushes
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@ -151,6 +151,7 @@ public enum BBC {
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SETTING_DISABLE("&cLacking setting: %s0","Error"),
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SETTING_DISABLE("&cLacking setting: %s0","Error"),
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SCHEMATIC_NOT_FOUND("&cSchematic not found: &7%s0", "Error"),
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SCHEMATIC_NOT_FOUND("&cSchematic not found: &7%s0", "Error"),
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NO_REGION("&cYou have no current WorldEdit region", "Error"),
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NO_REGION("&cYou have no current WorldEdit region", "Error"),
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NO_MASK("&cYou have no current mask set", "Error"),
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NOT_PLAYER("&cYou must be a player to perform this action!", "Error"),
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NOT_PLAYER("&cYou must be a player to perform this action!", "Error"),
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PLAYER_NOT_FOUND("&cPlayer not found:&7 %s0", "Error"),
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PLAYER_NOT_FOUND("&cPlayer not found:&7 %s0", "Error"),
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OOM(
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OOM(
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@ -91,6 +91,7 @@ public class Sniper {
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}
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}
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if (tmpQueue != null) {
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if (tmpQueue != null) {
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FaweChangeSet changeSet = tmpQueue.getChangeSet();
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FaweChangeSet changeSet = tmpQueue.getChangeSet();
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changeSet.flushAsync();
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FawePlayer<Object> fp = FawePlayer.wrap(getPlayer());
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FawePlayer<Object> fp = FawePlayer.wrap(getPlayer());
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LocalSession session = fp.getSession();
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LocalSession session = fp.getSession();
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session.remember(changeSet.toEditSession(fp));
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session.remember(changeSet.toEditSession(fp));
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