Compression tweak
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@ -9,7 +9,7 @@ import com.sk89q.worldedit.EditSession;
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public class BukkitMain_110 extends ABukkitMain {
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@Override
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public BukkitQueue_0 getQueue(String world) {
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return new com.boydti.fawe.bukkit.v1_10.BukkitQueue_1_10(world);
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return new BukkitQueue_1_10(world);
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// return new BukkitQueue_All(world);
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}
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@ -19,14 +19,19 @@
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package com.sk89q.worldedit.regions;
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import com.sk89q.worldedit.*;
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import com.boydti.fawe.config.Settings;
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import com.sk89q.worldedit.BlockVector;
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import com.sk89q.worldedit.BlockVector2D;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector2D;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.storage.ChunkStore;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.Set;
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import static com.google.common.base.Preconditions.checkArgument;
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import static com.google.common.base.Preconditions.checkNotNull;
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@ -343,6 +348,9 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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@Override
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public Iterator<BlockVector> iterator() {
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if (Settings.COMPRESSION_LEVEL == 9) {
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return iterator_old();
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}
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final BlockVector v = new BlockVector(0,0,0);
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return new Iterator<BlockVector>() {
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private Vector min = getMinimumPoint();
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