Add voxel shortperm
This commit is contained in:
parent
e4b1cc376b
commit
615c51d948
@ -47,3 +47,76 @@ permissions:
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default: false
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fawe.reload:
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default: false
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fawe.voxelbrush:
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default: op
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children:
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voxelsniper.brush.ball: true
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voxelsniper.brush.biome: true
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voxelsniper.brush.blendball: true
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voxelsniper.brush.blenddisc: true
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voxelsniper.brush.blendvoxel: true
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voxelsniper.brush.blendvoxeldisc: true
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voxelsniper.brush.blob: true
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voxelsniper.brush.blockreset: true
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voxelsniper.brush.blockresetsurface: true
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voxelsniper.brush.canyon: true
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voxelsniper.brush.canyonselection: true
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voxelsniper.brush.checkervoxeldisc: true
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voxelsniper.brush.cleansnow: true
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voxelsniper.brush.clonestamp: true
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voxelsniper.brush.copypasta: true
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voxelsniper.brush.cylinder: true
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voxelsniper.brush.disc: true
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voxelsniper.brush.discface: true
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voxelsniper.brush.dome: true
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voxelsniper.brush.drain: true
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voxelsniper.brush.ellipse: true
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voxelsniper.brush.ellipsoid: true
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voxelsniper.brush.eraser: true
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voxelsniper.brush.erode: true
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voxelsniper.brush.extrude: true
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voxelsniper.brush.filldown: true
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voxelsniper.brush.flatocean: true
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voxelsniper.brush.heatray: true
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voxelsniper.brush.jaggedline: true
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voxelsniper.brush.line: true
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voxelsniper.brush.move: true
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voxelsniper.brush.ocean: true
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voxelsniper.brush.overlay: true
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voxelsniper.brush.pull: true
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voxelsniper.brush.randomerode: true
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voxelsniper.brush.ring: true
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voxelsniper.brush.rot2d: true
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voxelsniper.brush.rot2dvert: true
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voxelsniper.brush.rot3d: true
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voxelsniper.brush.ruler: true
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voxelsniper.brush.scanner: true
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voxelsniper.brush.set: true
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voxelsniper.brush.setredstoneflip: true
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voxelsniper.brush.setredstonerotate: true
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voxelsniper.brush.shellball: true
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voxelsniper.brush.shellset: true
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voxelsniper.brush.shellvoxel: true
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voxelsniper.brush.signoverwrite: true
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voxelsniper.brush.snipe: true
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voxelsniper.brush.snowcone: true
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voxelsniper.brush.spiralstaircase: true
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voxelsniper.brush.splatterball: true
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voxelsniper.brush.splatterdisc: true
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voxelsniper.brush.splatteroverlay: true
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voxelsniper.brush.splattervoxel: true
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voxelsniper.brush.splattervoxeldisc: true
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voxelsniper.brush.spline: true
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voxelsniper.brush.stamp: true
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voxelsniper.brush.stencil: true
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voxelsniper.brush.stencillist: true
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voxelsniper.brush.threepointcircle: true
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voxelsniper.brush.triangle: true
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voxelsniper.brush.underlay: true
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voxelsniper.brush.voltmeter: true
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voxelsniper.brush.voxel: true
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voxelsniper.brush.voxeldisc: true
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voxelsniper.brush.voxeldiscface: true
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voxelsniper.brush.warp: true
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voxelsniper.goto: true
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voxelsniper.sniper: true
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@ -47,3 +47,76 @@ permissions:
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default: false
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fawe.reload:
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default: false
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fawe.voxelbrush:
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default: op
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children:
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voxelsniper.brush.ball: true
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voxelsniper.brush.biome: true
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voxelsniper.brush.blendball: true
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voxelsniper.brush.blenddisc: true
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voxelsniper.brush.blendvoxel: true
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voxelsniper.brush.blendvoxeldisc: true
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voxelsniper.brush.blob: true
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voxelsniper.brush.blockreset: true
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voxelsniper.brush.blockresetsurface: true
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voxelsniper.brush.canyon: true
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voxelsniper.brush.canyonselection: true
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voxelsniper.brush.checkervoxeldisc: true
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voxelsniper.brush.cleansnow: true
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voxelsniper.brush.clonestamp: true
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voxelsniper.brush.copypasta: true
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voxelsniper.brush.cylinder: true
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voxelsniper.brush.disc: true
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voxelsniper.brush.discface: true
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voxelsniper.brush.dome: true
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voxelsniper.brush.drain: true
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voxelsniper.brush.ellipse: true
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voxelsniper.brush.ellipsoid: true
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voxelsniper.brush.eraser: true
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voxelsniper.brush.erode: true
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voxelsniper.brush.extrude: true
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voxelsniper.brush.filldown: true
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voxelsniper.brush.flatocean: true
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voxelsniper.brush.heatray: true
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voxelsniper.brush.jaggedline: true
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voxelsniper.brush.line: true
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voxelsniper.brush.move: true
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voxelsniper.brush.ocean: true
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voxelsniper.brush.overlay: true
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voxelsniper.brush.pull: true
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voxelsniper.brush.randomerode: true
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voxelsniper.brush.ring: true
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voxelsniper.brush.rot2d: true
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voxelsniper.brush.rot2dvert: true
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voxelsniper.brush.rot3d: true
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voxelsniper.brush.ruler: true
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voxelsniper.brush.scanner: true
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voxelsniper.brush.set: true
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voxelsniper.brush.setredstoneflip: true
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voxelsniper.brush.setredstonerotate: true
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voxelsniper.brush.shellball: true
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voxelsniper.brush.shellset: true
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voxelsniper.brush.shellvoxel: true
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voxelsniper.brush.signoverwrite: true
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voxelsniper.brush.snipe: true
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voxelsniper.brush.snowcone: true
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voxelsniper.brush.spiralstaircase: true
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voxelsniper.brush.splatterball: true
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voxelsniper.brush.splatterdisc: true
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voxelsniper.brush.splatteroverlay: true
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voxelsniper.brush.splattervoxel: true
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voxelsniper.brush.splattervoxeldisc: true
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voxelsniper.brush.spline: true
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voxelsniper.brush.stamp: true
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voxelsniper.brush.stencil: true
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voxelsniper.brush.stencillist: true
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voxelsniper.brush.threepointcircle: true
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voxelsniper.brush.triangle: true
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voxelsniper.brush.underlay: true
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voxelsniper.brush.voltmeter: true
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voxelsniper.brush.voxel: true
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voxelsniper.brush.voxeldisc: true
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voxelsniper.brush.voxeldiscface: true
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voxelsniper.brush.warp: true
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voxelsniper.goto: true
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voxelsniper.sniper: true
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@ -47,3 +47,76 @@ permissions:
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default: false
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fawe.reload:
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default: false
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fawe.voxelbrush:
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default: op
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children:
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voxelsniper.brush.ball: true
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voxelsniper.brush.biome: true
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voxelsniper.brush.blendball: true
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voxelsniper.brush.blenddisc: true
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voxelsniper.brush.blendvoxel: true
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voxelsniper.brush.blendvoxeldisc: true
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voxelsniper.brush.blob: true
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voxelsniper.brush.blockreset: true
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voxelsniper.brush.blockresetsurface: true
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voxelsniper.brush.canyon: true
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voxelsniper.brush.canyonselection: true
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voxelsniper.brush.checkervoxeldisc: true
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voxelsniper.brush.cleansnow: true
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voxelsniper.brush.clonestamp: true
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voxelsniper.brush.copypasta: true
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voxelsniper.brush.cylinder: true
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voxelsniper.brush.disc: true
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voxelsniper.brush.discface: true
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voxelsniper.brush.dome: true
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voxelsniper.brush.drain: true
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voxelsniper.brush.ellipse: true
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voxelsniper.brush.ellipsoid: true
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voxelsniper.brush.eraser: true
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voxelsniper.brush.erode: true
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voxelsniper.brush.extrude: true
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voxelsniper.brush.filldown: true
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voxelsniper.brush.flatocean: true
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voxelsniper.brush.heatray: true
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voxelsniper.brush.jaggedline: true
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voxelsniper.brush.line: true
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voxelsniper.brush.move: true
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voxelsniper.brush.ocean: true
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voxelsniper.brush.overlay: true
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voxelsniper.brush.pull: true
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voxelsniper.brush.randomerode: true
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voxelsniper.brush.ring: true
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voxelsniper.brush.rot2d: true
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voxelsniper.brush.rot2dvert: true
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voxelsniper.brush.rot3d: true
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voxelsniper.brush.ruler: true
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voxelsniper.brush.scanner: true
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voxelsniper.brush.set: true
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voxelsniper.brush.setredstoneflip: true
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voxelsniper.brush.setredstonerotate: true
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voxelsniper.brush.shellball: true
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voxelsniper.brush.shellset: true
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voxelsniper.brush.shellvoxel: true
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voxelsniper.brush.signoverwrite: true
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voxelsniper.brush.snipe: true
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voxelsniper.brush.snowcone: true
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voxelsniper.brush.spiralstaircase: true
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voxelsniper.brush.splatterball: true
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voxelsniper.brush.splatterdisc: true
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voxelsniper.brush.splatteroverlay: true
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voxelsniper.brush.splattervoxel: true
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voxelsniper.brush.splattervoxeldisc: true
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voxelsniper.brush.spline: true
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voxelsniper.brush.stamp: true
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voxelsniper.brush.stencil: true
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voxelsniper.brush.stencillist: true
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voxelsniper.brush.threepointcircle: true
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voxelsniper.brush.triangle: true
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voxelsniper.brush.underlay: true
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voxelsniper.brush.voltmeter: true
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voxelsniper.brush.voxel: true
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voxelsniper.brush.voxeldisc: true
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voxelsniper.brush.voxeldiscface: true
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voxelsniper.brush.warp: true
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voxelsniper.goto: true
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voxelsniper.sniper: true
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@ -17,6 +17,7 @@ import com.boydti.fawe.util.MemUtil;
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import com.boydti.fawe.util.TaskManager;
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import com.boydti.fawe.util.WEManager;
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import com.boydti.fawe.util.WESubscriber;
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import com.intellectualcrafters.plot.util.StringMan;
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import com.sk89q.worldedit.CuboidClipboard;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalSession;
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@ -229,6 +230,8 @@ public class Fawe {
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public void setupConfigs() {
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// Setting up config.yml
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File file = new File(this.IMP.getDirectory(), "config.yml");
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Settings.VERSION = StringMan.join(IMP.getVersion(), ".");
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Settings.PLATFORM = IMP.getPlatform();
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Settings.load(file);
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Settings.save(file);
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// Setting up message.yml
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@ -59,12 +59,17 @@ public class CopyBrush implements Brush {
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return false;
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}
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};
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// Add origin
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mask.test(position);
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RecursiveVisitor visitor = new RecursiveVisitor(mask, new NullRegionFunction());
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visitor.visit(position);
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Operations.completeBlindly(visitor);
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// To clipboard
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// Build the clipboard
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Clipboard clipboard = builder.build();
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session.setClipboard(new ClipboardHolder(clipboard, editSession.getWorld().getWorldData()));
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clipboard.setOrigin(position);
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ClipboardHolder holder = new ClipboardHolder(clipboard, editSession.getWorld().getWorldData());
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session.setClipboard(holder);
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int blocks = builder.size();
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BBC.COMMAND_COPY.send(player, blocks);
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}
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