Fix of issue 1123
Fix of issue 1123 Didn't check the whole code, but WorldEdit should be loaded when an INSTANCE of FAWE is set. (Since this is a core class, I didn't use the Bukkit API)
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@ -201,11 +201,15 @@ public class Fawe {
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* @param s
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* @param s
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*/
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*/
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public static void debug(Object s) {
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public static void debug(Object s) {
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if (INSTANCE != null) // Fix of issue 1123 - Didn't check the whole code, but WorldEdit should be loaded when an INSTANCE of FAWE is set. (Since this is a core class, I didn't use the Bukkit API)
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{
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Actor actor = Request.request().getActor();
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Actor actor = Request.request().getActor();
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if (actor != null && actor.isPlayer()) {
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if (actor != null && actor.isPlayer()) {
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actor.print(BBC.color(BBC.PREFIX.original() + " " + s));
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actor.print(BBC.color(BBC.PREFIX.original() + " " + s));
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return;
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return;
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}
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}
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}
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debugPlain(BBC.PREFIX.original() + " " + s);
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debugPlain(BBC.PREFIX.original() + " " + s);
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}
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}
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