Fix forge compile
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57a2bd73dd
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@ -51,19 +51,19 @@ public class ForgeChunk_All extends CharFaweChunk<Chunk, ForgeQueue_All> {
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super(parent, x, z);
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}
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public ForgeChunk_All(FaweQueue parent, int x, int z, char[][] ids, short[] count, short[] air, short[] relight, byte[] heightMap) {
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super(parent, x, z, ids, count, air, relight, heightMap);
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public ForgeChunk_All(FaweQueue parent, int x, int z, char[][] ids, short[] count, short[] air, byte[] heightMap) {
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super(parent, x, z, ids, count, air, heightMap);
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}
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@Override
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public CharFaweChunk copy(boolean shallow) {
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ForgeChunk_All copy;
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if (shallow) {
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), ids, count, air, relight, heightMap);
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), ids, count, air, heightMap);
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copy.biomes = biomes;
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copy.chunk = chunk;
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} else {
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), (char[][]) MainUtil.copyNd(ids), count.clone(), air.clone(), relight.clone(), heightMap.clone());
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), (char[][]) MainUtil.copyNd(ids), count.clone(), air.clone(), heightMap.clone());
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copy.biomes = biomes;
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copy.chunk = chunk;
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copy.biomes = biomes.clone();
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@ -41,8 +41,8 @@ public class ForgeChunk_All extends CharFaweChunk<Chunk, ForgeQueue_All> {
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this.datas = new NibbleArray[16];
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}
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public ForgeChunk_All(FaweQueue parent, int x, int z, char[][] ids, short[] count, short[] air, short[] relight, byte[] heightMap, byte[][] byteIds, NibbleArray[] datas) {
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super(parent, x, z, ids, count, air, relight, heightMap);
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public ForgeChunk_All(FaweQueue parent, int x, int z, char[][] ids, short[] count, short[] air, byte[] heightMap, byte[][] byteIds, NibbleArray[] datas) {
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super(parent, x, z, ids, count, air, heightMap);
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this.byteIds = byteIds;
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this.datas = datas;
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}
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@ -51,11 +51,11 @@ public class ForgeChunk_All extends CharFaweChunk<Chunk, ForgeQueue_All> {
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public CharFaweChunk copy(boolean shallow) {
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ForgeChunk_All copy;
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if (shallow) {
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), ids, count, air, relight, heightMap, byteIds, datas);
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), ids, count, air, heightMap, byteIds, datas);
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copy.biomes = biomes;
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copy.chunk = chunk;
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} else {
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), (char[][]) MainUtil.copyNd(ids), count.clone(), air.clone(), relight.clone(), heightMap.clone(), (byte[][]) MainUtil.copyNd(byteIds), datas.clone());
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), (char[][]) MainUtil.copyNd(ids), count.clone(), air.clone(), heightMap.clone(), (byte[][]) MainUtil.copyNd(byteIds), datas.clone());
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copy.biomes = biomes;
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copy.chunk = chunk;
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copy.biomes = biomes.clone();
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@ -112,7 +112,7 @@ public class ForgeChunk_All extends CharFaweChunk<Chunk, ForgeQueue_All> {
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case 62:
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case 50:
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case 10:
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this.relight[i]++;
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// this.relight[i]++;
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default:
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vs2[j] = (char) ((id << 4) + data);
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vs[j] = (byte) id;
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@ -41,19 +41,19 @@ public class ForgeChunk_All extends CharFaweChunk<Chunk, ForgeQueue_All> {
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super(parent, x, z);
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}
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public ForgeChunk_All(FaweQueue parent, int x, int z, char[][] ids, short[] count, short[] air, short[] relight, byte[] heightMap) {
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super(parent, x, z, ids, count, air, relight, heightMap);
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public ForgeChunk_All(FaweQueue parent, int x, int z, char[][] ids, short[] count, short[] air, byte[] heightMap) {
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super(parent, x, z, ids, count, air, heightMap);
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}
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@Override
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public CharFaweChunk copy(boolean shallow) {
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ForgeChunk_All copy;
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if (shallow) {
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), ids, count, air, relight, heightMap);
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), ids, count, air, heightMap);
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copy.biomes = biomes;
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copy.chunk = chunk;
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} else {
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), (char[][]) MainUtil.copyNd(ids), count.clone(), air.clone(), relight.clone(), heightMap.clone());
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), (char[][]) MainUtil.copyNd(ids), count.clone(), air.clone(), heightMap.clone());
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copy.biomes = biomes;
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copy.chunk = chunk;
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copy.biomes = biomes.clone();
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@ -51,19 +51,19 @@ public class ForgeChunk_All extends CharFaweChunk<Chunk, ForgeQueue_All> {
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super(parent, x, z);
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}
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public ForgeChunk_All(FaweQueue parent, int x, int z, char[][] ids, short[] count, short[] air, short[] relight, byte[] heightMap) {
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super(parent, x, z, ids, count, air, relight, heightMap);
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public ForgeChunk_All(FaweQueue parent, int x, int z, char[][] ids, short[] count, short[] air, byte[] heightMap) {
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super(parent, x, z, ids, count, air, heightMap);
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}
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@Override
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public CharFaweChunk copy(boolean shallow) {
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ForgeChunk_All copy;
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if (shallow) {
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), ids, count, air, relight, heightMap);
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), ids, count, air, heightMap);
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copy.biomes = biomes;
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copy.chunk = chunk;
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} else {
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), (char[][]) MainUtil.copyNd(ids), count.clone(), air.clone(), relight.clone(), heightMap.clone());
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copy = new ForgeChunk_All(getParent(), getX(), getZ(), (char[][]) MainUtil.copyNd(ids), count.clone(), air.clone(), heightMap.clone());
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copy.biomes = biomes;
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copy.chunk = chunk;
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copy.biomes = biomes.clone();
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