Override BlockWorldVector
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@ -19,6 +19,8 @@ import com.boydti.fawe.util.WEManager;
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import com.boydti.fawe.util.WESubscriber;
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import com.sk89q.jnbt.NBTInputStream;
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import com.sk89q.jnbt.NBTOutputStream;
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import com.sk89q.worldedit.BlockVector;
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import com.sk89q.worldedit.BlockWorldVector;
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import com.sk89q.worldedit.CuboidClipboard;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalSession;
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@ -412,6 +414,8 @@ public class Fawe {
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AbstractDelegateExtent.inject(); // Optimizations
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BlockBagExtent.inject(); // Fixes + Optimizations
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// Vector
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BlockWorldVector.inject(); // Optimizations
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BlockVector.inject(); // Optimizations
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Vector.inject(); // Optimizations
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// Pattern
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Patterns.inject(); // Optimizations (reduce object creation)
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56
core/src/main/java/com/sk89q/worldedit/BlockWorldVector.java
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56
core/src/main/java/com/sk89q/worldedit/BlockWorldVector.java
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@ -0,0 +1,56 @@
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//
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// Source code recreated from a .class file by IntelliJ IDEA
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// (powered by Fernflower decompiler)
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//
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package com.sk89q.worldedit;
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/** @deprecated */
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@Deprecated
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public class BlockWorldVector extends WorldVector {
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public BlockWorldVector(WorldVector position) {
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super(position.getWorld(), position);
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}
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public BlockWorldVector(LocalWorld world, Vector position) {
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super(world, position);
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}
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public BlockWorldVector(WorldVector world, int x, int y, int z) {
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super(world.getWorld(), x, y, z);
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}
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public BlockWorldVector(WorldVector world, Vector v) {
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super(world.getWorld(), v.getX(), v.getY(), v.getZ());
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}
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public BlockWorldVector(LocalWorld world, int x, int y, int z) {
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super(world, x, y, z);
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}
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public BlockWorldVector(LocalWorld world, float x, float y, float z) {
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super(world, x, y, z);
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}
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public BlockWorldVector(LocalWorld world, double x, double y, double z) {
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super(world, x, y, z);
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}
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public boolean equals(Object obj) {
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if(!(obj instanceof Vector)) {
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return false;
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} else {
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Vector other = (Vector)obj;
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return (int)other.getX() == (int)this.getX() && (int)other.getY() == (int)this.getY() && (int)other.getZ() == (int)this.getZ();
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}
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}
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@Override
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public int hashCode() {
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return ((int) getX() ^ ((int) getZ() << 16)) ^ ((int) getY() << 30);
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}
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public static Class<?> inject() {
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return BlockWorldVector.class;
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}
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}
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