Sync regen to the calling thread
This commit is contained in:
parent
9bf2d2b0c3
commit
97a0126fd1
@ -243,7 +243,8 @@ public class WorldWrapper extends AbstractWorld {
|
||||
session.setChangeSet(fcs);
|
||||
final boolean cuboid = region instanceof CuboidRegion;
|
||||
Set<Vector2D> chunks = region.getChunks();
|
||||
TaskManager.IMP.objectTask(chunks, new RunnableVal<Vector2D>() {
|
||||
for (Vector2D chunk : chunks) {
|
||||
RunnableVal<Vector2D> r = new RunnableVal<Vector2D>() {
|
||||
@Override
|
||||
public void run(Vector2D chunk) {
|
||||
int cx = chunk.getBlockX();
|
||||
@ -324,12 +325,11 @@ public class WorldWrapper extends AbstractWorld {
|
||||
}
|
||||
queue.regenerateChunk(cx, cz);
|
||||
}
|
||||
}, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
queue.enqueue();
|
||||
};
|
||||
r.value = chunk;
|
||||
TaskManager.IMP.sync(r);
|
||||
}
|
||||
});
|
||||
session.flushQueue();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user