use unmasked player location for scripting
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23cb3642f1
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@ -19,6 +19,7 @@
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package com.sk89q.worldedit.command;
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import com.boydti.fawe.wrappers.LocationMaskedPlayerWrapper;
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import com.sk89q.minecraft.util.commands.Command;
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import com.sk89q.minecraft.util.commands.CommandContext;
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import com.sk89q.minecraft.util.commands.CommandPermissions;
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@ -68,7 +69,7 @@ public class ScriptingCommands {
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final File dir = this.worldEdit.getWorkingDirectoryFile(this.worldEdit.getConfiguration().scriptsDir);
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final File f = this.worldEdit.getSafeOpenFile(player, dir, name, "js", "js");
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try {
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ScriptingCommands.this.worldEdit.runScript(player, f, scriptArgs);
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ScriptingCommands.this.worldEdit.runScript(LocationMaskedPlayerWrapper.unwrap(player), f, scriptArgs);
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} catch (final WorldEditException ex) {
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player.printError("Error while executing CraftScript.");
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}
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@ -96,7 +97,7 @@ public class ScriptingCommands {
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final File f = this.worldEdit.getSafeOpenFile(player, dir, lastScript, "js", "js");
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try {
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ScriptingCommands.this.worldEdit.runScript(player, f, scriptArgs);
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ScriptingCommands.this.worldEdit.runScript(LocationMaskedPlayerWrapper.unwrap(player), f, scriptArgs);
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} catch (final WorldEditException ex) {
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player.printError("Error while executing CraftScript.");
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}
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