Brushes target solid blocks
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36a093eb5f
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@ -34,6 +34,7 @@ import com.sk89q.worldedit.function.mask.MaskIntersection;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.session.request.Request;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.util.TargetBlock;
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import java.util.concurrent.locks.Lock;
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import java.util.concurrent.locks.ReentrantLock;
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import javax.annotation.Nullable;
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@ -244,7 +245,7 @@ public class BrushTool implements DoubleActionTraceTool, ScrollTool, MovableTool
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public Vector getPosition(EditSession editSession, Player player) {
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switch (targetMode) {
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case TARGET_BLOCK_RANGE:
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return new MutableBlockVector(player.getBlockTrace(getRange(), true));
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return new MutableBlockVector(trace(player, getRange(), true));
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case FOWARD_POINT_PITCH: {
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int d = 0;
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Location loc = player.getLocation();
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@ -268,15 +269,20 @@ public class BrushTool implements DoubleActionTraceTool, ScrollTool, MovableTool
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}
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}
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final int distance = (height - y) + 8;
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return new MutableBlockVector(player.getBlockTrace(distance, true));
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return new MutableBlockVector(trace(player, distance, true));
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}
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case TARGET_FACE_RANGE:
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return new MutableBlockVector(player.getBlockTraceFace(getRange(), true));
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return new MutableBlockVector(trace(player, getRange(), true));
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default:
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return null;
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}
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}
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private Vector trace(Player player, int range, boolean useLastBlock) {
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TargetBlock tb = new TargetBlock(player, range, 0.2);
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return (useLastBlock ? tb.getSolidTargetBlock() : tb.getTargetBlock());
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}
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public boolean act(BrushAction action, Platform server, LocalConfiguration config, Player player, LocalSession session) {
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switch (action) {
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case PRIMARY:
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