Fix pline -> spline typo
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@ -130,7 +130,7 @@ public enum BBC {
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BRUSH_SMOOTH("Note: Use the blend brush if you want to smooth overhangs or caves.", "WorldEdit.Brush"),
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BRUSH_SPLINE("Click to add a point, click the same spot to finish", "WorldEdit.Brush"),
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BRUSH_LINE_PRIMARY("Added point %s0, click another position to create the line", "WorldEdit.Brush"),
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BRUSH_LINE_SECONDARY("Created pline", "WorldEdit.Brush"),
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BRUSH_LINE_SECONDARY("Created spline", "WorldEdit.Brush"),
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BRUSH_SPLINE_PRIMARY_2("Added position, Click the same spot to join!", "WorldEdit.Brush"),
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BRUSH_SPLINE_SECONDARY_ERROR("Not enough positions set!", "WorldEdit.Brush"),
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BRUSH_SPLINE_SECONDARY("Created spline", "WorldEdit.Brush"),
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