Fix FAVS compile
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@ -46,6 +46,7 @@ import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.extent.MaskingExtent;
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import com.sk89q.worldedit.extent.MaskingExtent;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.Masks;
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import com.sk89q.worldedit.function.mask.Masks;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.session.request.Request;
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import com.sk89q.worldedit.session.request.Request;
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import com.thevoxelbox.voxelsniper.brush.IBrush;
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import com.thevoxelbox.voxelsniper.brush.IBrush;
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import com.thevoxelbox.voxelsniper.brush.SnipeBrush;
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import com.thevoxelbox.voxelsniper.brush.SnipeBrush;
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@ -186,7 +187,7 @@ public class Sniper {
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World bukkitWorld = bukkitPlayer.getWorld();
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World bukkitWorld = bukkitPlayer.getWorld();
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FaweQueue baseQueue = fp.getFaweQueue(false);
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FaweQueue baseQueue = fp.getFaweQueue(false);
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RegionWrapper[] mask = WEManager.IMP.getMask(fp);
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Region[] mask = WEManager.IMP.getMask(fp);
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if (mask.length == 0) {
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if (mask.length == 0) {
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BBC.NO_REGION.send(fp);
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BBC.NO_REGION.send(fp);
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return false;
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return false;
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