Jesse Boyd
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c3bded1c6d
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Fix nukkit parallel set
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2016-11-28 17:33:53 +11:00 |
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Jesse Boyd
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585496b489
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*And nukkit
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2016-11-28 17:25:13 +11:00 |
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Jesse Boyd
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e16bcae071
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Some minor fixes
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2016-11-18 08:44:16 +11:00 |
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Jesse Boyd
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84f1ee19fc
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Fixes #322
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2016-10-24 23:43:11 +11:00 |
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Jesse Boyd
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d5ea46a29c
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PGZIP
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2016-10-20 18:03:56 +11:00 |
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Jesse Boyd
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295aad0f2f
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Minor inventory + queue management changes
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2016-10-17 18:04:33 +11:00 |
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Jesse Boyd
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7886947061
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Disable combine stages for nukkit
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2016-10-03 03:16:04 +11:00 |
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Jesse Boyd
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36fdbe55fe
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Various fixe + Restructuring + Possible breakage
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2016-09-13 15:43:23 +10:00 |
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Jesse Boyd
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71071998c6
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Various
nukkit fixes
add new brushes
some other minor stuff
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2016-09-09 03:41:03 +10:00 |
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Jesse Boyd
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733f5eabc4
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Fix lrbuild
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2016-09-08 16:18:45 +10:00 |
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Jesse Boyd
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4f21126a76
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Possible fix for out of bounds
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2016-09-08 13:26:10 +10:00 |
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Jesse Boyd
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681eac9f33
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More MCPE fixes
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2016-09-05 23:53:50 +10:00 |
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Jesse Boyd
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c9eabe04ec
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Simplify some commands for MCPE
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2016-09-05 21:16:59 +10:00 |
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Jesse Boyd
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e610b2fabb
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FIxes for MCPE
fix fixlighting
fix fixlighting
fix fawe commands not being registered
fix empty configs
fix tile placement
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2016-09-05 16:01:39 +10:00 |
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Jesse Boyd
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9e297dc34a
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MCPE port is now async
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2016-09-05 12:35:05 +10:00 |
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Jesse Boyd
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b3787d4dbe
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Fix block parsing for MCPE
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2016-09-05 04:04:29 +10:00 |
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Jesse Boyd
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73817cf8a1
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Don't cancel block break
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2016-09-05 03:34:48 +10:00 |
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Jesse Boyd
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c4c7e1a091
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Functional WorldEdit for MCPE
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2016-09-05 03:25:33 +10:00 |
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Jesse Boyd
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e68530e8f8
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FAWE for MCPE (WIP)
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2016-09-05 01:34:38 +10:00 |
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