Commit Graph

1131 Commits

Author SHA1 Message Date
Jesse Boyd e9250d6e7c
Add flag for copy brush random rotate 2017-03-04 22:07:03 +11:00
Jesse Boyd 8c592d1506
Assets 2017-03-04 21:33:45 +11:00
Jesse Boyd 5ead47ba2f
Possibly fixes #438 2017-03-04 18:22:11 +11:00
Jesse Boyd cb2f9ebf11
Move class 2017-03-04 17:19:23 +11:00
Jesse Boyd 9e9339b9ab
*Rename command 2017-03-04 17:03:32 +11:00
Jesse Boyd 1af22477ea
Fix forge build 2017-03-04 13:35:11 +11:00
Jesse Boyd 04603b7cee
Various
Improved web integrated clipboard
Fully fledged brush visualization (modes 0-2): //br vis
Brush targeting modes (0-3): //br target
Brush scroll actions: //br scroll
- change clipboard from directory or web
- change mask
- change pattern
- change range
- change size
- change target mode
Build multi-brushes (choose the brush for left click and right click
individually)
- //br primary
- //br secondary
- Changing the pattern/mask will affect the currently selected brush,
not both
Changes to brush behavior
- spline connects by clicking the same spot twice
- line/copy brush tweaks
Schematics now default per user
- To save/load globally use "../" before the filename
Easily save a schematic to a directory
- `//schem save folder/` will choose save a the next lowest free number
Improved block parsing
Add resettable brushes
- e.g. line brush resets points by shift + left click
2017-03-04 00:54:50 +11:00
Jesse Boyd 9c74d0b981
Various (unfinished)
Fixes #439
Update to Java 8
Adds scrollable brushes to the API (action on brush scroll)
- Clipboard
- Mask
- Pattern
- Range
- Size
Adds movable brushes to the API (action on brush move)
Adds different targeting modes for brushes (see enum TargetMode)
Adds VisualBrush to API (sends client block changes instead of changing
the world)
Updater now checks every 30m for updates
Adds in game updater changelog (/fawe changelog)
Adds language option to config
Adds german translations
Adds CircleBrush (WIP)
Simplify DoubleActionBrush and DoubleActionBrushTool to extend
Brush/BrushTool
Use ImmutableBlock instead of anonymous BaseBlock for cache
Fixes CuboidRegion iteration (affected some commands)
Fixes WorldCopyClipboard schematic saving
Optimize FawePlayer -> Player by caching value
Simplified pattern and mask API by extending legacy versions
Optimize sphere, cylinder and deform
Added brush cancellation by SHIFT + LEFT CLICK
Probably some other stuff
2017-02-26 16:39:00 +11:00
Jesse Boyd 74baf5fee8
Fixes #442 2017-02-26 16:23:55 +11:00
Jesse Boyd b16276e1ac
Fix compile 2017-02-20 11:28:11 +11:00
Jesse Boyd 01a7c9c388
Async flush AsyncWorld 2017-02-20 11:11:28 +11:00
Jesse Boyd e6dfdf0ecf
Chat progress tracker 2017-02-20 11:10:23 +11:00
Jesse Boyd a080735b83
Fix stack outside region 2017-02-20 07:46:30 +11:00
Jesse Boyd 32808dfc81
Some fixes to the erode brush 2017-02-20 01:50:05 +11:00
Jesse Boyd 3ce80033e5
Fixes #431 2017-02-19 14:49:19 +11:00
Jesse Boyd d1682d6938
Fixes #430 2017-02-19 14:44:13 +11:00
Jesse Boyd 84af1bf65a
Update default WorldEdit jar 2017-02-18 20:54:15 +11:00
Jesse Boyd adaac51b36
Fixes #427 2017-02-18 20:49:18 +11:00
Jesse Boyd b9fdfb8b01
Fixes #427 Fixes #426 2017-02-18 16:12:42 +11:00
Jesse Boyd 3d81e98a2a
Fix remove message 2017-02-17 12:52:23 +11:00
Jesse Boyd ce7110b6f9
Accidentally removed fallback adapter 2017-02-16 22:54:15 +11:00
Jesse Boyd 1fac6b710d
Debug no adapter 2017-02-16 22:31:52 +11:00
Jesse Boyd 2637cbc9cd
Include Javassist (bytecode manipulation)
Will be used to optimize the server jar
2017-02-16 20:32:16 +11:00
Jesse Boyd e3a56fcc50
Fix center + tweak updater 2017-02-16 13:25:48 +11:00
Jesse Boyd 79f7a95fc6
Fix cuboid iteration 2017-02-16 02:21:58 +11:00
Jesse Boyd 1cd090ce01
use different method for history flushing/close 2017-02-16 01:57:03 +11:00
Jesse Boyd 0af82fd31f
Fixes #421 2017-02-15 14:26:40 +11:00
Jesse Boyd 47b7e858ff
Optimize BFS and ellipsoid iteration 2017-02-15 14:25:48 +11:00
Jesse Boyd 4caadb8ab9
Probably fixes #423 2017-02-14 09:06:44 +11:00
Jesse Boyd 686e932943
Timed expression evaluation 2017-02-14 09:01:32 +11:00
Jesse Boyd 760de4af24
Fix the flatmap scaling issues 2017-02-13 21:16:53 +11:00
Jesse Boyd 861ebad1ea
Forgot to flush undo/redo 2017-02-13 15:08:57 +11:00
Jesse Boyd 8168c08ab6
Fix heightmap scaling 2017-02-13 15:08:32 +11:00
Jesse Boyd 2c119c468c
Possibly fixes #422 2017-02-13 15:08:09 +11:00
Jesse Boyd 4d09354bd4
Flat brush shapes 2017-02-13 05:34:27 +11:00
Jesse Boyd 7069966f5f
Fix bad cast 2017-02-13 04:39:42 +11:00
Jesse Boyd 47999d323b
Fix some chunk loading issues
Affected 1.8/1.7
Also improves performance for various operations
2017-02-13 02:55:19 +11:00
Jesse Boyd 897d86b5cb
Only update if using java 8 2017-02-12 14:19:25 +11:00
Jesse Boyd 07945af0e0
Temp increase build number 2017-02-09 02:26:04 +11:00
Jesse Boyd f95190bf51
Forgot to smooth/fix scaling 2017-02-08 16:26:37 +11:00
Jesse Boyd 49fc44bb4d
Add flatten brush (needs testing) 2017-02-08 15:44:21 +11:00
Jesse Boyd 85ac3dff41
preloading chunks is significantly faster
The RegionVisitor loads (default: 32) expected chunks just in time for
the operation.

TODO rewrite operations to use the new RegionVisitor
2017-02-08 14:43:34 +11:00
Jesse Boyd d5d5b47cdb
tweak the syntax 2017-02-08 12:12:55 +11:00
Jesse Boyd a3b8f4c917
Add heightmap from imgur 2017-02-08 12:01:44 +11:00
Jesse Boyd 295baa4217
Fixes #418 2017-02-07 19:23:26 +11:00
Jesse Boyd 82b0722d05
*I accidentally deleted this method 2017-02-06 13:58:02 +11:00
Jesse Boyd 314baf869f
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-02-06 13:13:24 +11:00
Jesse Boyd 8fd908232e
Add memory/CPU optimized BlockVectorSet
Which internally it uses a map of LocalBlockVectorSet
2017-02-06 13:13:18 +11:00
Jesse Boyd 0427771b7e
Re-add the forge/sponge modules 2017-02-06 13:09:44 +11:00
Jesse Boyd 8305be7d0f Merge pull request #413 from PocketDreams/master
Change build height from 128 to 256, fixes #412
2017-02-05 11:14:20 +11:00