Jesse Boyd
0dbb3b2844
Biome mixing tweaks to texture util
2017-08-25 15:02:26 +10:00
Jesse Boyd
d14b267cfd
*More off axis rotation changes
...
Fix off axis rotation for certain angles
- Math error when calculating the inverse affine transform
Add -a flag to copyPaste brush (rotates based on view)
2017-08-24 22:11:03 +10:00
Jesse Boyd
70e1e00e23
Use double instead of int for cyl radius
2017-08-24 20:56:38 +10:00
Jesse Boyd
55790601d3
Fix cyl radius check
2017-08-24 20:46:25 +10:00
Jesse Boyd
3c4a709efc
Off axis rotation
2017-08-24 14:23:44 +10:00
Jesse Boyd
920095a2de
Change hcyl default thickness
2017-08-24 12:07:51 +10:00
Jesse Boyd
ce19c2026b
Various minor
...
Add hcyl thickness Closes #467
Fix angle mask
2017-08-23 18:06:16 +10:00
Jesse Boyd
b181e8e400
Add l2d
2017-08-23 11:48:44 +10:00
Jesse Boyd
b979db514e
Fix hooking metrics with obfuscated plugins
2017-08-22 20:05:34 +10:00
Jesse Boyd
2ccf2eb86d
Fix adjacent mask trying to check below / above world
2017-08-22 16:43:06 +10:00
Jesse Boyd
c7c4da6237
Fix move
...
Fixes #631
Fixes #524
2017-08-22 15:14:32 +10:00
Jesse Boyd
3f0fe44f72
Fix super pickaxe region restrictions
2017-08-22 13:35:27 +10:00
Jesse Boyd
e395c11572
Closes #327
2017-08-21 23:43:54 +10:00
Jesse Boyd
316e55a724
*remove debug
2017-08-21 00:43:55 +10:00
Jesse Boyd
803c84a621
Add direction argument to fill
2017-08-21 00:40:10 +10:00
Jesse Boyd
65442c886a
Fixes #705
2017-08-20 22:09:38 +10:00
Jesse Boyd
3b77a09e27
Anvil paste (undo/restrictions)
2017-08-20 15:26:27 +10:00
Jesse Boyd
7359100159
Anvil undo/region restrictions
2017-08-20 14:54:10 +10:00
Jesse Boyd
d37e44e395
Fixes #1701
2017-08-19 15:45:57 +10:00
Jesse Boyd
891f50a7c7
Various
...
Fixes #694
Fixes #691
Closes #693
2017-08-18 00:35:15 +10:00
Jesse Boyd
e9db802e2d
Hook with other bukkit metrics
2017-08-16 17:27:56 +10:00
Jesse Boyd
a84348f478
Fix forge chunk 1.7.10 set
2017-08-16 14:22:48 +10:00
Jesse Boyd
8a50c27ebc
*
2017-08-16 00:04:45 +10:00
Jesse Boyd
b0a82a4cd7
Update metrics
2017-08-15 19:43:17 +10:00
Jesse Boyd
83317563a3
Target offset + code cleanup
2017-08-15 13:36:10 +10:00
Jesse Boyd
46d1d70f9e
Add blob brush
...
- simplex distortions with a configurable frequency/amplitude
2017-08-14 16:55:26 +10:00
Jesse Boyd
73b7ca941a
Various minor
...
tweak help
cancellable EditSessionEvent
2017-08-14 15:10:58 +10:00
Jesse Boyd
f0553f80ae
*
2017-08-13 16:30:31 +10:00
Jesse Boyd
f0066bbd26
Don't use relighter for non nms placer
2017-08-13 13:13:03 +10:00
Jesse Boyd
92bf3f702b
Future proofing
...
This is working towards making sure all parts of FAWE will work on newer
versions of minecraft without the plugin needing to update. (it'll still
be slower until proper support is added)
- Adds version agnostic bukkit adapter
- Adds version agnostic bukkit anvil mode
2017-08-13 12:38:19 +10:00
Jesse Boyd
8948645832
Add catenary brush
2017-08-11 17:23:38 +10:00
Jesse Boyd
f85a9f08d0
Fixes PlotSquared#1685
2017-08-11 12:20:14 +10:00
Jesse Boyd
ea94c0c11a
Fixes #687
2017-08-10 12:39:08 +10:00
Jesse Boyd
8d9914fafd
Don't swallow exception with disk clipboard
2017-08-10 01:19:46 +10:00
Jesse Boyd
195e043f2c
Fix p2 region restrictions min/max y
2017-08-10 01:03:58 +10:00
Jesse Boyd
2b0f1e62b7
Fixes #686
2017-08-10 00:41:19 +10:00
Jesse Boyd
62295e227a
Fix link
2017-08-09 15:15:45 +10:00
Jesse Boyd
7ba4e51a22
Various minor
...
fix parallel threads for sponge
remove static modifier for some fields
2017-08-08 22:25:22 +10:00
Jesse Boyd
71306cb749
Various
...
Anvil API can now be used fully async
- The underlying code still schedules things on the main thread
plotsquared + plotme perms now default to true
Minor optimization for DownwardVisitor
2017-08-08 17:36:17 +10:00
Jesse Boyd
6744a59d08
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
2017-08-06 18:36:55 +10:00
Jesse Boyd
d23a4398ed
Fixes #674
2017-08-06 18:36:35 +10:00
Mike Primm
7b38d847c9
Fix AddBlock stream to write bytes on odd vs even offsets (off-by-one)
2017-08-05 18:50:40 -05:00
Jesse Boyd
1186ca87df
*
2017-08-04 15:15:31 +10:00
Jesse Boyd
d77ae61894
Fix angle mask
2017-08-04 15:11:11 +10:00
Jesse Boyd
8c2e6a875c
Fixes https://github.com/jb-aero/SKCompat/issues/30
2017-08-03 20:54:26 +10:00
Jesse Boyd
20c9dbacdf
Fixes #674
2017-08-03 20:48:49 +10:00
Jesse Boyd
e3d62d14ad
Fix WE/VS dl for 1.7.10
2017-08-03 10:00:07 +10:00
Jesse Boyd
bcdde9e647
Fix typo
2017-08-03 00:12:10 +10:00
Jesse Boyd
12fd9b0d62
Fixes #665 & Fix download button not being clickable
2017-08-02 23:38:37 +10:00
Jesse Boyd
5f05b5a58a
*
2017-08-02 17:03:00 +10:00
Jesse Boyd
b685680340
interactive schematic/brush list
2017-08-02 16:46:59 +10:00
Jesse Boyd
914165b428
Improved modifier help
2017-08-02 14:32:44 +10:00
Jesse Boyd
fb3c8cc5e1
Only resize if expanding
2017-08-02 13:20:47 +10:00
Mike Primm
2411adb6d1
Finish fixing AddBlock support
2017-08-01 21:58:02 -05:00
Mike Primm
8c519afce6
Fix handling of AddBlocks length, DiskClipboard resize
2017-08-01 20:47:16 -05:00
Jesse Boyd
1cc9a37520
Some more message interaction
2017-08-01 15:42:42 +10:00
Jesse Boyd
6305919397
cleanup disk clipboard code
2017-07-31 12:48:30 +10:00
Jesse Boyd
3726a69f13
Copy/paste/stack/move biomes
2017-07-31 11:56:32 +10:00
Jesse Boyd
36fc147cc2
Start work on biome copy (will finish later)
2017-07-30 23:39:55 +10:00
xnrand
e20f03d72e
Verify integrity of downloaded jars
...
The bukkit plugins download jar files from Curse and then load those
as plugins, i.e. they're running downloaded code.
In order to increase security, this commit adds logic to verify the
SHA-256 hash of the downloaded jar files.
2017-07-30 15:25:37 +02:00
Jesse Boyd
8dfcb0f914
Various
...
Start work on interactive commands (//help, //biomelist, //pos1/2)
Added clipboard and world remapping (between mcpe/pe)
//schematic remap
//anvil remapall
Added anvil -> leveldb converter (run Nukkit jar or /anvil2leveldb)
Added safe zstd decompressor
Angle mask fixes
Fix paste air issues with fawe format (which no-one uses anyway)
Fix cfi file:// with an absolute path
FIx schematic format and addBlocks
Update forge to 1.12
Fixes #663
2017-07-28 15:12:58 +10:00
Jesse Boyd
590b620d9d
Fix calc 1.7.10
2017-07-28 15:12:56 +10:00
Jesse Boyd
42d0317d6c
Remove java version check
2017-07-28 15:12:56 +10:00
Jesse Boyd
864d471176
*remove debug
2017-07-25 21:39:08 +10:00
Jesse Boyd
2712f5fea8
Fix changing visual mode not updating client
2017-07-25 13:01:02 +10:00
Jesse Boyd
9649482f59
Fix quartz pillar rotation
2017-07-24 13:39:39 +10:00
Jesse Boyd
5caeed19a1
Fix pasting nbt on the same block with combine-stages disabled
2017-07-24 13:16:03 +10:00
Jesse Boyd
58d7a330a0
Fix bed paste
2017-07-24 13:11:43 +10:00
Jesse Boyd
8150b71d2f
Closes #654
2017-07-22 22:23:18 +10:00
Jesse Boyd
3964390832
Fixes #651
2017-07-22 17:36:19 +10:00
Jesse Boyd
30d544b57d
Some fixes for 1.7.10
2017-07-12 13:51:28 +10:00
Jesse Boyd
262b07fd34
Fixes #639
2017-07-12 13:49:13 +10:00
Jesse Boyd
65c6702d94
Various minor
...
Fixes #620
Fixes VS pattern region restrictions
Fix some bukkit 1.7.10 issues
tweak debugpaste formatting
2017-07-11 22:37:41 +10:00
Jesse Boyd
a79003f2a3
Fixes #640
2017-07-11 20:09:52 +10:00
Jesse Boyd
f20a1002bb
Fixes language option and Fixes #633
2017-07-10 16:00:17 +10:00
Jesse Boyd
03b4aaad3c
Various
...
FAVS
- Support for //gmask
- Support for //gsmask
- Support for //gtransform
- Suport for /v <pattern>
improved ingame changelog info
Increase tick limiter default item spawn limit
Fixes #632
Fixes #629
Fixes #627
Fixes #628
2017-07-09 22:54:04 +10:00
Jesse Boyd
41833188c5
Fixes #627
2017-07-08 23:36:59 +10:00
Jesse Boyd
ded70ab9e0
Various minor
...
Add extra info to debugpaste
Optimize nmsrelighter
2017-07-06 15:49:56 +10:00
Jesse Boyd
7f01ac7790
Various minor
...
Fix nukkit compile
Fix setBlocks with BlockPattern
MCAQueue filterCopy API (performs operations on a copy of the world)
Add //anvil trimallplots
2017-07-05 18:53:05 +10:00
Jesse Boyd
448dd3721a
tweak tick limiter
2017-07-01 15:16:10 +10:00
Jesse Boyd
1bd44b270c
minor tweaks
2017-06-30 17:38:54 +10:00
Jesse Boyd
5d7f0b1418
save brushes globally
2017-06-29 01:01:44 +10:00
Jesse Boyd
2e84248cbc
Fixes butcher parrots + tweak brush/paste aliases
2017-06-28 21:20:00 +10:00
Jesse Boyd
3252c0464d
Fixes #612
2017-06-28 14:15:49 +10:00
Jesse Boyd
d7d897d11b
Various minor
...
add debug command moveto512
main command aliases are now configurable
clean thread pools when discarded
switch to BaseBlock and deprecate BlockPattern
Add SparseBlockSet
- uncompressed, memory efficient set of arbitrary bit length numbers
- if access is sequencial, use a compressed data structure instead
change SetQueue time allocation algorithm
2017-06-26 17:56:07 +10:00
Jesse Boyd
a7cd6c8715
*Also check if identity
2017-06-25 19:31:08 +10:00
Jesse Boyd
36a140e61d
Shortcut schematic.paste(...) with null transform
2017-06-25 19:26:39 +10:00
Jesse Boyd
0cf77c3cbc
Fixes brush perms check #610
2017-06-25 14:21:56 +10:00
Jesse Boyd
b49a0a35af
Fixes #607
2017-06-25 13:12:13 +10:00
Jesse Boyd
ebdcf1afcd
CuboidClipboard rotation fix
2017-06-25 11:42:46 +10:00
Jesse Boyd
8603729390
Throw error when image doesn't load.
2017-06-22 11:42:00 +10:00
Jesse Boyd
841dccb345
Fixes #548
2017-06-20 19:16:33 +10:00
Jesse Boyd
043f1e6002
minor cleanup
2017-06-20 19:00:30 +10:00
Jesse Boyd
283fd746d5
Fixes #601
2017-06-20 18:26:01 +10:00
Jesse Boyd
36a91f4756
*
2017-06-20 17:33:48 +10:00
Jesse Boyd
2f8543b25e
Close #529
2017-06-20 17:31:10 +10:00
Jesse Boyd
2483b9fb5e
Fixes #599
2017-06-20 10:32:21 +10:00
Jesse Boyd
edd8dcc552
Various minor
...
Tweak some messages
Add command confirmation
Optimize surface mask
Optimize angle mask (further)
Fix help formatting
Fix rollback import from disk being a shallow summary
2017-06-19 16:38:07 +10:00
Jesse Boyd
693963a0f3
Fixes #593
2017-06-19 14:15:09 +10:00
Jesse Boyd
b2261bb9e2
*
2017-06-18 09:54:51 +10:00
Jesse Boyd
3171fbd953
Cache angle mask + tweak updater
2017-06-18 09:50:25 +10:00
Jesse Boyd
27b035c737
Fix console toLocation
2017-06-18 06:40:35 +10:00
Jesse Boyd
4eb9abe0c1
Fix #582
2017-06-18 06:37:29 +10:00
Jesse Boyd
ba4bd667eb
Support sourceMask for paste
2017-06-18 06:17:28 +10:00
Jesse Boyd
455353ec51
Fixes #591
2017-06-18 06:09:36 +10:00
Jesse Boyd
7ae2d65607
Various
...
Dynamic chunk rendering (experimental section in config)
Use local files for CFI heightmaps: file://<file-path>
- Root directory is plugins/FastAsyncWorldEdit/heightmap
Optimize anvil for 1.12
Add safety checks to anvil commands
Move anvil command implementation to com.boydti.fawe.jnbt.anvil.filters
Add anvil chunk delete
Add MCAWriter mca offset method
Fix count -d
Fix taskbuilder split task concurrency issue
2017-06-16 15:28:10 +10:00
Jesse Boyd
ac0e255a93
Tweak buildscript
2017-06-09 17:08:57 +10:00
Jesse Boyd
f26543f7da
Fix #575
2017-06-09 17:07:38 +10:00
Jesse Boyd
6554370b57
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
2017-06-07 07:34:17 +10:00
Jesse Boyd
b3e0125c71
Possible fix for VS entity brushes
...
close #564
close #565
close #566
2017-06-07 07:34:11 +10:00
Martin Panzer
27e97d0a54
Improved german translation
2017-06-03 22:41:52 +02:00
Jesse Boyd
8b9c1b7563
properly fix #473
2017-06-03 19:35:28 +10:00
Jesse Boyd
b3ee619d70
Include arm lz4 binding + fix timings recheck
2017-05-28 17:43:23 +10:00
Jesse Boyd
bb92a64be3
Fixes #551
2017-05-26 17:54:07 +10:00
Jesse Boyd
31d43b27d8
Various minor
...
forge 1710 - fix block extra
optimize expressions
better texture util error
memory optimize PrimitiveList
don't clear brush settings on assignment (affected craftscripts)
2017-05-21 23:40:24 +10:00
Jesse Boyd
efda408b76
Fix compression level 0
2017-05-21 23:18:41 +10:00
Jesse Boyd
b87008149e
#537 Remove anvil alias
2017-05-16 14:35:44 +10:00
Jesse Boyd
b9c056c879
Various
...
Optimize for 1.12
Refactor commands / style / cleanup
Brush saving/loading
Tweak / improve ChunkListener
2017-05-15 21:33:03 +10:00
Jesse Boyd
de26c22f05
Fix MutableEntityChange error
2017-05-15 19:38:22 +10:00
Jesse Boyd
59ab56bdd7
Allow other image urls
2017-05-13 14:43:15 +10:00
Jesse Boyd
acca995aa5
*angle mask swapped
2017-05-11 07:36:24 +10:00
Jesse Boyd
f5feefdc83
*whoops
2017-05-10 12:09:25 +10:00
Jesse Boyd
e03cb44b16
Fix disk clipboard initialization
2017-05-10 12:08:27 +10:00
Jesse Boyd
d0a0c0360e
Fix mask wildcard
2017-05-10 08:29:15 +10:00
Jesse Boyd
f8199a3b43
Various minor
...
cfi smooth
image command
fix perm typo
fix mask typo
fix random offset transform
2017-05-09 21:02:44 +10:00
Jesse Boyd
85ff1967d7
*typo
2017-05-09 10:47:51 +10:00
Jesse Boyd
6fba806cda
registering transforms
2017-05-09 10:24:33 +10:00
Jesse Boyd
69f4b7abd6
Change mask, pattern and transform syntax
2017-05-09 10:18:19 +10:00
Jesse Boyd
1e31827c9f
Fixes #527
2017-05-07 14:22:25 +10:00
Jesse Boyd
e2b9d1982c
CFI tweaks
2017-05-05 04:08:24 +10:00
Jesse Boyd
7586e87644
Various
...
angle patterns (using different blocks based on the angle)
pattern buffering
- only apply once to a block
- resets when the pattern is no longer being used (brushes?)
Anvil
- schematic population with heightmap
new texture patterns (will document later)
fixes texture complexity and block filtering
Some fixes to height based region commands
Surface brush
Fix line brush -s flag
Add optimized local Vector2D set
Tweak and optimize overlay behavior
Print time on command completion (if duration > 1s)
2017-05-04 13:05:25 +10:00
Jesse Boyd
95faf00467
Fixes #521
2017-05-01 08:36:45 +10:00
Jesse Boyd
40e7e0d290
Fix biome coloring
2017-05-01 04:10:07 +10:00
Jesse Boyd
b756f93361
water height
2017-05-01 03:04:35 +10:00
Jesse Boyd
94e5a931ec
finish biome priority
2017-05-01 02:32:34 +10:00
Jesse Boyd
f8579bdf6a
*
2017-04-29 23:35:59 +10:00
Jesse Boyd
cc3a3f159f
Finish mixed biome/block coloring
2017-04-29 23:32:08 +10:00
Jesse Boyd
96f9452608
Biome coloring
2017-04-29 22:47:34 +10:00
Jesse Boyd
fb779a8daa
Random coloring
2017-04-28 15:16:12 +10:00
Jesse Boyd
cdbe396ae6
Fix passthrough cache
2017-04-28 14:09:30 +10:00
Jesse Boyd
f37520cae1
Fixes #517
2017-04-28 13:16:27 +10:00
Jesse Boyd
f5720ad761
Fixes #516 - Invalidate ClipboardHolder on close
2017-04-28 13:14:05 +10:00
Jesse Boyd
01d8002a7f
CFI with glass coloring
2017-04-28 08:37:54 +10:00
Jesse Boyd
370ce99d93
Add cfi setcolor
2017-04-28 07:10:09 +10:00
Jesse Boyd
17fb559f10
Various
...
FAWE texture support
- Put any mods or client jars in `FastAsyncWorldEdit/textures`
- These textures can be used in patterns and commands (WIP)
- Adds #color:color pattern
Added random flip to #fullcopy:<schem>:<random-rotate>:<random-flip>
Improved parsing for clipboard loading
FRB now only works in regions you are the owner of (or if you have admin
bypass)
2017-04-28 05:28:03 +10:00
Jesse Boyd
45827b611d
Fixes #514
2017-04-26 17:31:45 +10:00
Jesse Boyd
81b60f75cf
*
2017-04-24 00:06:54 +10:00
Jesse Boyd
403425d307
*revert
2017-04-23 22:00:43 +10:00
Jesse Boyd
a78a5e20ec
Fix higher compression values + message tweaks
2017-04-23 21:47:31 +10:00
Jesse Boyd
f9174ffb56
Fixes #513
2017-04-23 16:10:39 +10:00