Commit Graph

482 Commits

Author SHA1 Message Date
Jesse Boyd
67b918b048
Fix relative path 2016-12-13 15:02:04 +11:00
Jesse Boyd
0a3a1c813d
Should probably limit the size, also...
If you want to select some cavity, just use `//sel fuzzy` and `//pos1`
while standing there
2016-12-13 15:02:03 +11:00
Jesse Boyd
79041d7671 Merge pull request #368 from EvilOlaf/patch-1
Enhancements
2016-12-13 01:32:49 +11:00
Very Evil Olaf
540428f6b0 Enhancements 2016-12-12 15:28:51 +01:00
Jesse Boyd
049e4f1c6c Merge pull request #367 from HexoCraft/master
Added getWorldSelection.
2016-12-13 01:02:50 +11:00
hexosse
0faddbc49b Added getWorldSelection.
This is an alias for getSelection.
It enables CraftScripts to get a world selection as it is not possible to use getSelection which have two default implementations.
2016-12-12 15:00:39 +01:00
Jesse Boyd
e7d97d030f
Add fuzzy region selection (with mask support)
`//sel fuzzy` or `//sel fuzzy=<mask>`
- All connected blocks matching the mask (default is same id/data) will
be added.
- Left click to select the region
- Right click to add to the existing region
2016-12-12 20:48:09 +11:00
Jesse Boyd
f0a36ba1fa
Zstd/disk clipboard/version/various
Better compression with Zstd
Fix disk clipboard + minor optimizations
Fix version output
Some various incomplete stuff
2016-12-12 17:41:32 +11:00
Jesse Boyd
78640aef1c
Change vault message 2016-12-12 17:37:16 +11:00
Jesse Boyd
9bea95dd22
Configurable tick limiter interval 2016-12-09 22:49:23 +11:00
Jesse Boyd
1e4397c8d1
ChunkListener fixes 2016-12-09 22:37:28 +11:00
Jesse Boyd
502b620bde
*Fix extended tab completion for l3d, linear, mask patterns 2016-12-09 02:03:46 +11:00
Jesse Boyd
551b25baf6
Various (important) changes
Added command tab completion for patterns
Tick limiter:
- Ignore redstone physics
- Per chunk limiting (rather than global)
- Notify console of any limiting
Changes default settings for low memory usage rather than speed:
- Doesn't effect any existing configs, just new installs
- Uses disk and database for undo/redo/clipboard
- Uses compression level 8 instead of 1
Fixes 1.8 queue failing on no isDirty field
Fixes rare chunk skipping
Fixes queue staging issue
Tweak undo/redo failure messages to provide more info
Added sand/gravel sphere message so that people don't ask me "why it no
work!?"
2016-12-09 01:47:50 +11:00
Jesse Boyd
3c75336c9a
Fix delegate changeset logging 2016-12-07 15:57:40 +11:00
Jesse Boyd
57c908bdae
Fix rotate 2016-12-06 18:02:28 +11:00
Jesse Boyd
043da6668d
Fixes #360 2016-12-06 17:04:03 +11:00
Jesse Boyd
1c948cf0ed
Various
Add #clipboard transform
Add #fullcopy pattern
- similar to transform, it pastes the full clipboard at any changed
block
- e.g. //replace <marker> #fullcopy
Async block get optimizations for bukkit by running tasks multiple times
during a single tick
Tweak the OOM message to be more informative
Tweak the max memory config comment to be more informative
Restructured transforms to use resettable extent + reduce code
duplication
Clipboards can now be streamed to a schematic file without significant
memory overhead
- This means you can now load/paste/copy/save arbitrarily large sizes
with fixed memory usage
Optimizations to the various clipboard implementations
Add optimized extent block translation (no additional object creation
for set block)
Optimized forward extent block copy
- use optimized extent transform/translate
- pre calculate required functions/extents outside iterations
- short circuit certain functions depending on input parameters
Use edit session for patterns rather than world (faster/safer)
2016-12-06 15:58:28 +11:00
Jesse Boyd
98b79e7ccc Merge pull request #363 from LaxWasHere/patch-1
Minor text fixes.
2016-12-06 15:58:09 +11:00
Lax
165690f80e Minor text fixes.
http://i.imgur.com/0uMMZUt.png
2016-12-04 23:39:35 -08:00
Jesse Boyd
57d41ae6f7
Add id/data pattern 2016-12-03 16:37:08 +11:00
Jesse Boyd
84fdf8e246
More info in blocks.json 2016-12-03 13:49:07 +11:00
Jesse Boyd
24d61c2ceb
Fixes #357 2016-12-03 13:41:23 +11:00
Jesse Boyd
6b0c2b9ef9
Fix sendBlocks + lever rotation 2016-12-03 12:57:17 +11:00
Jesse Boyd
aa27d01fc4
Tile entity fixes + send block update 2016-12-02 17:03:57 +11:00
Jesse Boyd
5a914513b9
Updating option 2016-12-02 12:49:40 +11:00
Jesse Boyd
158ed391b4
Fix for 1.7.10 2016-12-02 11:50:54 +11:00
Jesse Boyd
04509e43ab
Forgot this 2016-12-01 15:16:20 +11:00
Jesse Boyd
4e1aacb566
Potentially fixes #348 2016-12-01 13:58:31 +11:00
Jesse Boyd
84fa07eec9
Fix some undo/redo tile entity issues 2016-12-01 13:51:59 +11:00
Jesse Boyd
9f8a0456e3
*whoops 2016-11-30 19:58:05 +11:00
Jesse Boyd
90e0ab574d
Load without throwing errors without WorldEdit
It's just functional enough to print a message saying it won't function
without WorldEdit
2016-11-30 18:45:30 +11:00
Jesse Boyd
1a3aff28dc
Fix forge 1.7.10 data 2016-11-30 14:30:42 +11:00
Jesse Boyd
3bf576d5d5
Fixes #355 (forge inventory) 2016-11-30 12:51:05 +11:00
Jesse Boyd
768230c916
Update to forge 1.11 2016-11-29 22:17:25 +11:00
Jesse Boyd
875a978c5c
* 2016-11-29 19:31:12 +11:00
Jesse Boyd
90ba392692
Fix forge regen 2016-11-29 19:15:45 +11:00
Jesse Boyd
9b7b30ac1b
Fixes #322 2016-11-29 15:20:00 +11:00
Jesse Boyd
fd539a9412
auto updater 2016-11-29 15:05:18 +11:00
Jesse Boyd
0df745c399
Force FAWE adapter as WE for 1.11 broke entities
good job WorldEdit
2016-11-29 13:17:48 +11:00
Jesse Boyd
c3bded1c6d
Fix nukkit parallel set 2016-11-28 17:33:53 +11:00
Jesse Boyd
585496b489
*And nukkit 2016-11-28 17:25:13 +11:00
Jesse Boyd
76eb1b9094
Fix forge compile 2016-11-28 17:21:36 +11:00
Jesse Boyd
57a2bd73dd
More lighting fixes 2016-11-28 17:19:23 +11:00
Jesse Boyd
8122c9d415
Fix setlight and setskylight commands
Fixes #314
2016-11-28 14:48:09 +11:00
Jesse Boyd
5b0ce58f6b
Fix removal of light sources 2016-11-28 14:34:12 +11:00
Jesse Boyd
951a6a88b9
*Fix compile 2016-11-25 16:46:36 +11:00
Jesse Boyd
67f6f11bde
Fix up command 2016-11-25 11:23:35 +11:00
Jesse Boyd
9c1bb58a09
Restructure
Now uses a single jar for bukkit
I'm going to seperate the injector so FAWE can be used (API wise)
without WorldEdit.
2016-11-24 17:36:44 +11:00
Jesse Boyd
b1d5aeb2a9
Fix TE crash (whoops) 2016-11-23 15:15:06 +11:00
Jesse Boyd
091d1ba4f4
Recover incomplete or corrupt schematic files. 2016-11-23 13:25:11 +11:00