Commit Graph

1315 Commits

Author SHA1 Message Date
Jesse Boyd 76cfbeb4d0
Piston fixes 2017-10-07 15:40:04 +11:00
Jesse Boyd 8a8022e1a4
Piston direction 2017-10-07 14:12:04 +11:00
Jesse Boyd 0d9f998c6c
Item remapping 2017-10-07 00:49:43 +11:00
Jesse Boyd 3cc2cc20e7
Convert tickables 2017-10-07 00:42:41 +11:00
Jesse Boyd 1558c5c31d
* 2017-10-06 23:34:23 +11:00
Jesse Boyd 31a9c4561c
Fix LPCommandMode 2017-10-06 17:49:17 +11:00
Jesse Boyd 201809aedd
Some conversion fixes 2017-10-06 16:51:04 +11:00
Jesse Boyd 4150413885
Remove debug 2017-10-03 12:00:07 +11:00
Jesse Boyd f0915b558b
Temporarily disable forge modules 2017-10-01 17:37:24 +11:00
Jesse Boyd 3babe53f91 Merge pull request #755 from OneShotMC/master
fix //calc still being able to crash servers
2017-10-01 17:32:23 +11:00
Jesse Boyd 69159df055
Update leveldb dependency 2017-10-01 17:28:01 +11:00
Andrew Gazelka 3111fd566b fix //calc still being able to crash servers 2017-09-30 22:02:09 -05:00
Jesse Boyd 22be697751
Fix saving lazy copy clipboard 2017-10-01 14:01:51 +11:00
Jesse Boyd 845ea0e9dc
MCPE fixes
Fix some MCPE mappings
Support MCPE -> PC
2017-09-30 15:40:02 +10:00
Jesse Boyd ad593deb0f
Use provided EditSession for paste(World, Vector) 2017-09-30 00:49:07 +10:00
Jesse Boyd 3cb561eda7
Add remap message
Cloes #748
2017-09-25 17:00:07 +10:00
Jesse Boyd c3d12f1971
Minor
Optimize schematic save with lazycopy
Have VS undo execute async
2017-09-24 13:15:42 +10:00
Jesse Boyd b8aaeb0f8c
Only download leveldb for conversion 2017-09-22 13:57:53 +10:00
Jesse Boyd a61e1fa96a
Fix remapping from pmmp 2017-09-22 13:27:03 +10:00
Jesse Boyd 9a45b364f6
Various minor
Fixes #742
Fixes #734
2017-09-22 12:44:49 +10:00
Jesse Boyd cf4683b876
Fixes #747 2017-09-20 17:10:36 +10:00
Jesse Boyd 0b9def20ea
Fix surface mask 2017-09-19 12:44:49 +10:00
Jesse Boyd dfcc75abd7
Add blank line before CFI message 2017-09-18 21:20:04 +10:00
Jesse Boyd 18d0ece516
Use ForkJoinPool instead of bukkit scheduler
As the ForkJoinPool will better manage threads so they don't get
exhausted.
2017-09-18 20:42:21 +10:00
Jesse Boyd 11f4c77883
Redirect CFI commands 2017-09-18 14:55:37 +10:00
Jesse Boyd 27d9baa7bc
Fixes #738 2017-09-18 14:45:44 +10:00
Jesse Boyd 917d3f332d
Use seconds for leveldb "LastPlayed" 2017-09-18 00:40:10 +10:00
Jesse Boyd c202b311f1
Fixes #733 2017-09-17 19:24:22 +10:00
Jesse Boyd 984c5c2e9f
Fixes #741 2017-09-17 17:50:50 +10:00
Jesse Boyd ee38f856e4
Fixes #738 2017-09-14 15:31:25 +10:00
Jesse Boyd b2252a1cf6
Fix regen issues 2017-09-14 14:33:47 +10:00
Jesse Boyd 671dc29c94
* 2017-09-13 18:18:14 +10:00
Jesse Boyd eddb4d8b2d
CUI using structure blocks (config option) 2017-09-13 17:25:44 +10:00
Jesse Boyd 18c031919b
Br sweep feedback 2017-09-13 13:58:47 +10:00
Jesse Boyd 0693972db8
Fixes #737 2017-09-12 15:57:58 +10:00
Jesse Boyd 7b49ef0820
* 2017-09-12 06:22:25 +10:00
Jesse Boyd ba195c40a1
* 2017-09-12 04:06:27 +10:00
Jesse Boyd 8ac2bf6da3
Interactive CFI 2017-09-12 03:02:44 +10:00
Jesse Boyd b4c3e3989c
Fix randomization and FilteredTextureUtil with CFI 2017-09-09 00:35:29 +10:00
Jesse Boyd f2b592a9e1
Fixes #728 2017-09-08 09:41:11 +10:00
Jesse Boyd 89c0a2cd2f
Fixes #727 2017-09-08 09:37:21 +10:00
Jesse Boyd 31d43755ab
Support diagonal stack 2017-09-07 23:13:32 +10:00
Jesse Boyd 477ae2a76d
Fixes #726 2017-09-07 18:39:26 +10:00
Jesse Boyd 398943b9b0
Add `slot#` pattern 2017-09-06 18:18:58 +10:00
Jesse Boyd e27b1d5421
Fixes #724 2017-09-06 02:50:49 +10:00
Jesse Boyd 4259656cda
Converting the image seems to fix the jvm bug 2017-09-06 02:37:43 +10:00
Jesse Boyd 7d24236dfe
* 2017-09-05 22:01:36 +10:00
Jesse Boyd fb444ad5c4
Various minor
Fix skull rotation
Fix off axis rotation issues after reloading disk clipboard
Fix image loading removing alpha
Add masking support to 2 cfi blockBiomeColor
2017-09-05 21:50:12 +10:00
Jesse Boyd cc7719e0e4
CFI color masking
/2 cfi color <color image> [image or worldedit mask] [whiteonly=true]
e.g. /2 cfi color file://color.png file://mask.png
2017-09-05 15:50:26 +10:00
Jesse Boyd ba15e28810
Should probably change this back 2017-09-05 01:57:41 +10:00