Jesse Boyd
|
9f8a0456e3
|
*whoops
|
2016-11-30 19:58:05 +11:00 |
|
Jesse Boyd
|
90e0ab574d
|
Load without throwing errors without WorldEdit
It's just functional enough to print a message saying it won't function
without WorldEdit
|
2016-11-30 18:45:30 +11:00 |
|
Jesse Boyd
|
1a3aff28dc
|
Fix forge 1.7.10 data
|
2016-11-30 14:30:42 +11:00 |
|
Jesse Boyd
|
3bf576d5d5
|
Fixes #355 (forge inventory)
|
2016-11-30 12:51:05 +11:00 |
|
Jesse Boyd
|
768230c916
|
Update to forge 1.11
|
2016-11-29 22:17:25 +11:00 |
|
Jesse Boyd
|
875a978c5c
|
*
|
2016-11-29 19:31:12 +11:00 |
|
Jesse Boyd
|
90ba392692
|
Fix forge regen
|
2016-11-29 19:15:45 +11:00 |
|
Jesse Boyd
|
9b7b30ac1b
|
Fixes #322
|
2016-11-29 15:20:00 +11:00 |
|
Jesse Boyd
|
fd539a9412
|
auto updater
|
2016-11-29 15:05:18 +11:00 |
|
Jesse Boyd
|
0df745c399
|
Force FAWE adapter as WE for 1.11 broke entities
good job WorldEdit
|
2016-11-29 13:17:48 +11:00 |
|
Jesse Boyd
|
c3bded1c6d
|
Fix nukkit parallel set
|
2016-11-28 17:33:53 +11:00 |
|
Jesse Boyd
|
585496b489
|
*And nukkit
|
2016-11-28 17:25:13 +11:00 |
|
Jesse Boyd
|
76eb1b9094
|
Fix forge compile
|
2016-11-28 17:21:36 +11:00 |
|
Jesse Boyd
|
57a2bd73dd
|
More lighting fixes
|
2016-11-28 17:19:23 +11:00 |
|
Jesse Boyd
|
8122c9d415
|
Fix setlight and setskylight commands
Fixes #314
|
2016-11-28 14:48:09 +11:00 |
|
Jesse Boyd
|
5b0ce58f6b
|
Fix removal of light sources
|
2016-11-28 14:34:12 +11:00 |
|
Jesse Boyd
|
951a6a88b9
|
*Fix compile
|
2016-11-25 16:46:36 +11:00 |
|
Jesse Boyd
|
67f6f11bde
|
Fix up command
|
2016-11-25 11:23:35 +11:00 |
|
Jesse Boyd
|
9c1bb58a09
|
Restructure
Now uses a single jar for bukkit
I'm going to seperate the injector so FAWE can be used (API wise)
without WorldEdit.
|
2016-11-24 17:36:44 +11:00 |
|
Jesse Boyd
|
b1d5aeb2a9
|
Fix TE crash (whoops)
|
2016-11-23 15:15:06 +11:00 |
|
Jesse Boyd
|
091d1ba4f4
|
Recover incomplete or corrupt schematic files.
|
2016-11-23 13:25:11 +11:00 |
|
Jesse Boyd
|
4e955ec985
|
Minor stuff
|
2016-11-22 13:10:18 +11:00 |
|
Jesse Boyd
|
e16bcae071
|
Some minor fixes
|
2016-11-18 08:44:16 +11:00 |
|
Jesse Boyd
|
7df6f2d54f
|
Update to 1.11
|
2016-11-18 00:54:51 +11:00 |
|
Jesse Boyd
|
21de2096a9
|
Fix p2 hook error
|
2016-11-13 18:23:45 +11:00 |
|
Jesse Boyd
|
705e4f202f
|
Fix execution error with java 7
|
2016-11-13 08:35:52 +11:00 |
|
Jesse Boyd
|
8995ce254e
|
Fix p2 editable area
|
2016-11-12 00:13:21 +11:00 |
|
Jesse Boyd
|
50ba6427a2
|
Various
Fix random 1000ms brush delay
Fix brush perform location not using snapshot location
Add fall command
Add getlight debug command
Fix relight NPE
|
2016-11-08 07:05:42 +11:00 |
|
Jesse Boyd
|
efc0de27d4
|
Fix debugpaste
|
2016-11-02 04:52:40 +11:00 |
|
Jesse Boyd
|
60152a5b1f
|
Various
Fix some brush stuff
Fix issue with editing on main thread
FIx error from misusing AsyncBlock
Tweak some messages
Add TaskBuilder API
|
2016-11-01 23:35:23 +11:00 |
|
Jesse Boyd
|
a28e8b4069
|
Unregister players first
|
2016-10-30 05:27:32 +11:00 |
|
Jesse Boyd
|
1c902bfad3
|
Adapt ForgeWorld to LocalWorld for LocationMaskedPlayerWrapper
|
2016-10-29 22:01:55 +11:00 |
|
Jesse Boyd
|
a455f22a3e
|
Fix cast exception with foge
|
2016-10-29 21:46:36 +11:00 |
|
Jesse Boyd
|
543af87238
|
Change axis order for transform rotate
|
2016-10-27 23:40:49 +11:00 |
|
Jesse Boyd
|
30ea572a8e
|
*use correct yaw/pitch
|
2016-10-27 19:59:36 +11:00 |
|
Jesse Boyd
|
9d7a5e4344
|
Mask location for brushes
|
2016-10-27 06:23:26 +11:00 |
|
Jesse Boyd
|
102468c2fd
|
*
|
2016-10-27 06:05:32 +11:00 |
|
Jesse Boyd
|
c3af25ddf7
|
Allow queue to use cached block value
|
2016-10-27 05:51:48 +11:00 |
|
Jesse Boyd
|
84f1ee19fc
|
Fixes #322
|
2016-10-24 23:43:11 +11:00 |
|
Jesse Boyd
|
3c371d2eb1
|
Fix rotation
fixes rotation for signs, banners and nbt data
|
2016-10-24 22:22:55 +11:00 |
|
Jesse Boyd
|
f13c01a177
|
Fixes #340
|
2016-10-24 19:38:25 +11:00 |
|
Jesse Boyd
|
b71c3ec43e
|
Possibly fixes #335
|
2016-10-22 04:07:41 +11:00 |
|
Jesse Boyd
|
bbb6346aff
|
Fixes #336 - Though you should also update to Java 8
|
2016-10-22 00:31:10 +11:00 |
|
Jesse Boyd
|
4cafeb68ca
|
Flush EditSession on CuboidClipboard paste
- Note that using CuboidClipboard is deprecated, and flushQueue should
heve been called anyway
|
2016-10-22 00:27:22 +11:00 |
|
Jesse Boyd
|
85133067dd
|
Fixes #338
|
2016-10-21 23:19:49 +11:00 |
|
Jesse Boyd
|
f2204fd188
|
Fixes chunk sending when block placement is really slow
TODO fix this properly later
- This fix works, but isn't very clean
- Queue should have a `done` stage rather than assuming empty = done
|
2016-10-21 02:59:01 +11:00 |
|
Jesse Boyd
|
0054e432ae
|
Fix clipboard paste error.
|
2016-10-21 00:54:02 +11:00 |
|
Jesse Boyd
|
8e91d8a6ad
|
Potential fix for crash
|
2016-10-21 00:45:40 +11:00 |
|
Jesse Boyd
|
d5ea46a29c
|
PGZIP
|
2016-10-20 18:03:56 +11:00 |
|
Jesse Boyd
|
04164b9064
|
*
|
2016-10-17 18:54:35 +11:00 |
|