Commit Graph

23 Commits

Author SHA1 Message Date
NotMyFault
ab71b938e5 Fix building Forge versions 2019-02-27 07:05:41 +01:00
Jesse Boyd
134daefa24
Various unfinished
Start work on command GUI
Code cleanup
Add new lighting mode (see config)
Rename sponge -> sponge112
Fix sponge compile issues
Fix fuzzy region min/max not being set on first use
Fix clipboard on disk not closing on java 9
Start work on CFI chunk simplifier (for loading existing worlds)
Minor tile fixes for bukkit 1.12
2018-01-16 11:30:55 +11:00
Jesse Boyd
b020e3ebe6
Various minor
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd
f0915b558b
Temporarily disable forge modules 2017-10-01 17:37:24 +11:00
Mike Primm
42f594f433 Restore Sponge build for 1.11 2017-08-03 22:54:14 -05:00
Jesse Boyd
8dfcb0f914
Various
Start work on interactive commands (//help, //biomelist, //pos1/2)
Added clipboard and world remapping (between mcpe/pe)
//schematic remap
//anvil remapall
Added anvil -> leveldb converter (run Nukkit jar or /anvil2leveldb)
Added safe zstd decompressor
Angle mask fixes
Fix paste air issues with fawe format (which no-one uses anyway)
Fix cfi file:// with an absolute path
FIx schematic format and addBlocks
Update forge to 1.12
Fixes #663
2017-07-28 15:12:58 +10:00
Jesse Boyd
6ce16714d8
Switch back to to fastutil lite + tweak ore gen 2017-03-27 06:16:27 +11:00
Jesse Boyd
4cab0b223d
Various
will document in next commit
2017-03-27 05:14:28 +11:00
Jesse Boyd
0427771b7e
Re-add the forge/sponge modules 2017-02-06 13:09:44 +11:00
Jesse Boyd
708ac6e03f
temp remove forge 2017-01-16 01:58:24 +11:00
Jesse Boyd
22a9405bda
I guess I can't do that 2017-01-15 22:21:53 +11:00
Jesse Boyd
d681bbf62d
Ignore forge for now 2017-01-15 22:16:57 +11:00
Jesse Boyd
32ae0f1d48
Update sponge jar 2016-12-26 18:42:33 +11:00
Jesse Boyd
768230c916
Update to forge 1.11 2016-11-29 22:17:25 +11:00
Jesse Boyd
9c1bb58a09
Restructure
Now uses a single jar for bukkit
I'm going to seperate the injector so FAWE can be used (API wise)
without WorldEdit.
2016-11-24 17:36:44 +11:00
Jesse Boyd
7df6f2d54f
Update to 1.11 2016-11-18 00:54:51 +11:00
Jesse Boyd
e68530e8f8 FAWE for MCPE (WIP) 2016-09-05 01:34:38 +10:00
Jesse Boyd
2f76cb59e3 Move voxelsniper stuff to its own jar
(untested)
2016-07-16 06:26:09 +10:00
Jesse Boyd
c52c1bee27 Relight improvements + ports
6 lighting modes (0-5), see config
forge194
forge110
bukkit1710
(untested)
2016-07-15 09:53:30 +10:00
Jesse Boyd
40c6e781a6 Update to 1.10 2016-06-09 17:50:19 +10:00
Jesse Boyd
06a548e09e Various
Fixes #62
Fixes #63
Fixes #64 (maybe)
Fixes #66
Fixes #61
Fixes #67
Minor cleanup
2016-04-30 07:24:59 +10:00
Jesse Boyd
053d7a6482 Restructure 2016-04-24 06:41:07 +10:00
Jesse Boyd
e71fd64e9c Add gradle project 2016-04-02 15:06:24 +11:00