Jesse Boyd
f991f4ad88
Use http
2018-03-15 03:14:30 +11:00
Jesse Boyd
a07ad2c470
Use https
2018-03-14 16:07:24 +11:00
Jesse Boyd
ce394bceae
Update vault depend
2018-02-14 20:45:20 +11:00
Jesse Boyd
ec5e45fdd2
Various minor
...
update to latest nukkit
Add tr lang file
Add support for legacy pattern as command argument
2018-02-02 14:18:26 +11:00
Jesse Boyd
78e795d21a
reordering the dependency fixed it...? whatever
2018-01-16 12:05:09 +11:00
Jesse Boyd
446dc9c568
Use supplier instead of RunnableVal for sync
2018-01-15 15:39:55 +11:00
Jesse Boyd
8cc1f8de71
update asm and mappings
2017-11-09 12:48:53 +11:00
Jesse Boyd
8ac2bf6da3
Interactive CFI
2017-09-12 03:02:44 +10:00
Jesse Boyd
e9cbd7a51e
git not required to build
2017-08-13 00:23:55 +10:00
Jesse Boyd
1cc9a37520
Some more message interaction
2017-08-01 15:42:42 +10:00
Jesse Boyd
30d544b57d
Some fixes for 1.7.10
2017-07-12 13:51:28 +10:00
Jesse Boyd
843fd98d4e
Fixes #642
2017-07-12 13:50:13 +10:00
Jesse Boyd
7f01ac7790
Various minor
...
Fix nukkit compile
Fix setBlocks with BlockPattern
MCAQueue filterCopy API (performs operations on a copy of the world)
Add //anvil trimallplots
2017-07-05 18:53:05 +10:00
Jesse Boyd
edd8dcc552
Various minor
...
Tweak some messages
Add command confirmation
Optimize surface mask
Optimize angle mask (further)
Fix help formatting
Fix rollback import from disk being a shallow summary
2017-06-19 16:38:07 +10:00
Jesse Boyd
693963a0f3
Fixes #593
2017-06-19 14:15:09 +10:00
Jesse Boyd
7ae2d65607
Various
...
Dynamic chunk rendering (experimental section in config)
Use local files for CFI heightmaps: file://<file-path>
- Root directory is plugins/FastAsyncWorldEdit/heightmap
Optimize anvil for 1.12
Add safety checks to anvil commands
Move anvil command implementation to com.boydti.fawe.jnbt.anvil.filters
Add anvil chunk delete
Add MCAWriter mca offset method
Fix count -d
Fix taskbuilder split task concurrency issue
2017-06-16 15:28:10 +10:00
Jesse Boyd
ac0e255a93
Tweak buildscript
2017-06-09 17:08:57 +10:00
dordsor whitwell
1722daa3b3
Don't like this.
2017-05-30 12:51:09 +01:00
dordsor whitwell
a607d85055
went the wrong way
2017-05-29 11:03:55 +01:00
dordsor whitwell
824ac42d70
fix offset against ci
2017-05-28 15:44:01 +01:00
Jesse Boyd
31d43b27d8
Various minor
...
forge 1710 - fix block extra
optimize expressions
better texture util error
memory optimize PrimitiveList
don't clear brush settings on assignment (affected craftscripts)
2017-05-21 23:40:24 +10:00
Jesse Boyd
ef6ad05c2e
Fixes #473 (chest issue)
2017-05-21 23:25:43 +10:00
Jesse Boyd
1bd8c3935a
Optimize copy and load
2017-04-22 21:22:09 +10:00
Jesse Boyd
59c2439c85
Fix snow smooth
2017-04-21 17:05:36 +10:00
Jesse Boyd
f0e310da6d
Fixes #491
2017-04-20 16:35:49 +10:00
Jesse Boyd
682bf051a6
Use latest P2
2017-03-19 01:32:24 +11:00
Jesse Boyd
fb76ff4ea0
Heightmap rotation
2017-03-11 17:16:10 +11:00
Jesse Boyd
e021358b5c
Fix gen cmd not parsing expressions, + other fixes
...
Fix console EditSession using wrong fastmode setting
Fix minor lighting error
2017-03-10 07:32:35 +11:00
Jesse Boyd
eb55f5fd7d
Allow third party command registration
2017-03-07 16:27:41 +11:00
Jesse Boyd
fc8fbbb0c4
Fixes #395
2017-03-07 04:31:54 +11:00
Jesse Boyd
4237c6e21a
Fixes #451
2017-03-06 14:46:56 +11:00
Jesse Boyd
119a332d83
Slight changes
2017-03-06 14:00:34 +11:00
Andrew Gazelka
8d3b918441
Add option to limit //calc max execute time
...
This fixes players abusing //calc by spamming it, causing more
calculation threads be created than destroyed.
2017-03-05 19:57:57 -06:00
Jesse Boyd
150a5b16db
Remove clipboard load message
2017-03-06 03:22:53 +11:00
Jesse Boyd
c10520c010
Clear visualizer on item change
2017-03-05 15:34:26 +11:00
Jesse Boyd
52740d1e1c
*Wrong url
2017-03-05 01:36:34 +11:00
Jesse Boyd
e9250d6e7c
Add flag for copy brush random rotate
2017-03-04 22:07:03 +11:00
Jesse Boyd
1af22477ea
Fix forge build
2017-03-04 13:35:11 +11:00
Jesse Boyd
9c74d0b981
Various (unfinished)
...
Fixes #439
Update to Java 8
Adds scrollable brushes to the API (action on brush scroll)
- Clipboard
- Mask
- Pattern
- Range
- Size
Adds movable brushes to the API (action on brush move)
Adds different targeting modes for brushes (see enum TargetMode)
Adds VisualBrush to API (sends client block changes instead of changing
the world)
Updater now checks every 30m for updates
Adds in game updater changelog (/fawe changelog)
Adds language option to config
Adds german translations
Adds CircleBrush (WIP)
Simplify DoubleActionBrush and DoubleActionBrushTool to extend
Brush/BrushTool
Use ImmutableBlock instead of anonymous BaseBlock for cache
Fixes CuboidRegion iteration (affected some commands)
Fixes WorldCopyClipboard schematic saving
Optimize FawePlayer -> Player by caching value
Simplified pattern and mask API by extending legacy versions
Optimize sphere, cylinder and deform
Added brush cancellation by SHIFT + LEFT CLICK
Probably some other stuff
2017-02-26 16:39:00 +11:00
Jesse Boyd
b16276e1ac
Fix compile
2017-02-20 11:28:11 +11:00
Jesse Boyd
e6dfdf0ecf
Chat progress tracker
2017-02-20 11:10:23 +11:00
Jesse Boyd
a080735b83
Fix stack outside region
2017-02-20 07:46:30 +11:00
Jesse Boyd
32808dfc81
Some fixes to the erode brush
2017-02-20 01:50:05 +11:00
Jesse Boyd
3ce80033e5
Fixes #431
2017-02-19 14:49:19 +11:00
Jesse Boyd
84af1bf65a
Update default WorldEdit jar
2017-02-18 20:54:15 +11:00
Jesse Boyd
2637cbc9cd
Include Javassist (bytecode manipulation)
...
Will be used to optimize the server jar
2017-02-16 20:32:16 +11:00
Jesse Boyd
e3a56fcc50
Fix center + tweak updater
2017-02-16 13:25:48 +11:00
Jesse Boyd
0af82fd31f
Fixes #421
2017-02-15 14:26:40 +11:00
Jesse Boyd
07945af0e0
Temp increase build number
2017-02-09 02:26:04 +11:00
Jesse Boyd
ebc7ba43e6
Various
...
Fix biome change not sending packet
Add optimized biome get and set (AsyncWorld, EditSession etc.)
Add undo for biome changes
Fix tile entities for slow (non NMS) bukkit queue
Translate some stuff
Fix some concurrency issues with autoqueue
cuboid region geChunks() now has fixed memory cost (applies to commands
e.g. //listchunks)
Fix some undo issues
2017-01-29 09:25:53 +11:00