Commit Graph

19 Commits

Author SHA1 Message Date
Jesse Boyd 4609b472fe
Various minor
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
2018-01-10 14:51:58 +11:00
Jesse Boyd 97515d0f31
Fix sponge buildscript 2017-11-10 20:19:05 +11:00
Jesse Boyd 8cc1f8de71
update asm and mappings 2017-11-09 12:48:53 +11:00
Jesse Boyd b020e3ebe6
Various minor
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd 531ff8f4a2
Fix compile 2017-07-29 03:39:14 +10:00
BrainStone 20b6f85310 Updated Sponge 2017-07-27 02:47:14 +02:00
Jesse Boyd 6ce16714d8
Switch back to to fastutil lite + tweak ore gen 2017-03-27 06:16:27 +11:00
Jesse Boyd 4cab0b223d
Various
will document in next commit
2017-03-27 05:14:28 +11:00
Jesse Boyd 1af22477ea
Fix forge build 2017-03-04 13:35:11 +11:00
Jesse Boyd 9c74d0b981
Various (unfinished)
Fixes #439
Update to Java 8
Adds scrollable brushes to the API (action on brush scroll)
- Clipboard
- Mask
- Pattern
- Range
- Size
Adds movable brushes to the API (action on brush move)
Adds different targeting modes for brushes (see enum TargetMode)
Adds VisualBrush to API (sends client block changes instead of changing
the world)
Updater now checks every 30m for updates
Adds in game updater changelog (/fawe changelog)
Adds language option to config
Adds german translations
Adds CircleBrush (WIP)
Simplify DoubleActionBrush and DoubleActionBrushTool to extend
Brush/BrushTool
Use ImmutableBlock instead of anonymous BaseBlock for cache
Fixes CuboidRegion iteration (affected some commands)
Fixes WorldCopyClipboard schematic saving
Optimize FawePlayer -> Player by caching value
Simplified pattern and mask API by extending legacy versions
Optimize sphere, cylinder and deform
Added brush cancellation by SHIFT + LEFT CLICK
Probably some other stuff
2017-02-26 16:39:00 +11:00
Jesse Boyd adaac51b36
Fixes #427 2017-02-18 20:49:18 +11:00
Jesse Boyd 2637cbc9cd
Include Javassist (bytecode manipulation)
Will be used to optimize the server jar
2017-02-16 20:32:16 +11:00
Jesse Boyd ebc7ba43e6
Various
Fix biome change not sending packet
Add optimized biome get and set (AsyncWorld, EditSession etc.)
Add undo for biome changes
Fix tile entities for slow (non NMS) bukkit queue
Translate some stuff
Fix some concurrency issues with autoqueue
cuboid region geChunks() now has fixed memory cost (applies to commands
e.g. //listchunks)
Fix some undo issues
2017-01-29 09:25:53 +11:00
Jesse Boyd 9e0ccfa103
*update it to 1.11 2016-12-26 20:08:24 +11:00
Jesse Boyd 32ae0f1d48
Update sponge jar 2016-12-26 18:42:33 +11:00
Jesse Boyd d562b6cf66 Update forge classes 2016-07-23 08:57:15 +10:00
Jesse Boyd 9bf2d2b0c3 Various
Update to PS 3.4.1
- Added various optimizations for PlotSquared
- Support full schematic exporting (includes NBT now)

Added compression level option:
0 is no compression
1-9 = varying levels of compression at the expense of CPU
3 = Good fast compression
5 = Good high compression
8 = Lots of compression (going further has diminishing returns)

Add EditSession builder (for extra control over optimizations)
Added compression option to FaweChangeSet constructor
Added FAWE format (used for history / clipboard on disk)

Various minor optimizations

TODO bug fixes
2016-06-16 20:25:21 +10:00
Jesse Boyd 00c685cd93 Various
add git revision to jar
fix fixlighting
fix fallback bukkit queue
(currently not stable for forge/sponge)
2016-05-13 18:19:18 +10:00
Jesse Boyd 053d7a6482 Restructure 2016-04-24 06:41:07 +10:00