Commit Graph

1487 Commits

Author SHA1 Message Date
Jesse Boyd
50e11ee1f8 * 2016-08-23 16:27:59 +10:00
Jesse Boyd
3e0852d589 Lighting / MCA changes / Queue
Optimize queue dispatch parallelization
Fix lighting issues
Add MCAFile/Chunk listing to API
2016-08-23 16:25:31 +10:00
Jesse Boyd
39158816cf Fixes #251 2016-08-22 23:46:27 +10:00
Jesse Boyd
eee32ca27a Use FaweException for handled exception
As it's faster not to calculate the stacktrace
2016-08-22 23:30:27 +10:00
Jesse Boyd
46887623bc Allow EditSession construction with no allowed regions
Not sure why WorldEdit creates an EditSession for commands which clearly
do not need one. This change now means players without an allowed region
can use informational and navigation commands without a region.

The error will be instead thrown when the EditSession is first used.
2016-08-22 23:10:51 +10:00
Jesse Boyd
814ac60823 Fixes #253 + other stuff
Fixes clipboard on disk
Fixed hybrid MCAQueue hybrid get (tile/block/refresh)
Fixed no NMS queue messages
2016-08-22 22:18:59 +10:00
Jesse Boyd
f538fc5898 Issue template 2016-08-22 14:55:41 +10:00
Jesse Boyd
5f87599292 Various
Optimize disk IO
Add `/fawe debugpaste`
Fix some lighting issues
Fix database insertion
Fix some rollback issues
Add database import /frb #import 0 0
Fix some typos
2016-08-22 14:43:59 +10:00
Jesse Boyd
9db51fbbc4 Add world compression option 2016-08-21 20:22:46 +10:00
Jesse Boyd
072d1063eb Fix FAVS relighting
Closes #243
2016-08-21 17:51:45 +10:00
Jesse Boyd
5a3182ea55 Fixes #250 2016-08-21 17:22:32 +10:00
Jesse Boyd
91b2347b96 Allow for plugins/mods to register a clipboard format
*Use reflection to add new enum instances
2016-08-21 15:47:44 +10:00
Jesse Boyd
b32b633248 Fixes for anvil queue 2016-08-21 01:07:20 +10:00
Jesse Boyd
3618007052 Add new option:
Option : Default

EXPERIMENTAL_UNSTABLE_DO_NOT_ENABLE_ULTRA_SUPER_FAST_WORLD_CORRUPTING_AWESOME_DIRECT_ANVIL_QUEUE_MODE:
false
2016-08-20 22:01:43 +10:00
Jesse Boyd
4ddffb197b Various
More work on anvil API
Fix IO exception with history on disk
Optimize chunk index caching
2016-08-20 13:33:56 +10:00
Jesse Boyd
4267bf1c27 Fix biome masking 2016-08-17 15:01:32 +10:00
Jesse Boyd
a2589d4493 More work on optimized MCA reader
+ Fix for 1.7.10 gson import error
2016-08-17 12:10:03 +10:00
Jesse Boyd
aeb13960a4 *Will work on this later 2016-08-16 20:55:26 +10:00
Jesse Boyd
6fb83ec7db Remove Favs startup message 2016-08-16 19:36:25 +10:00
Jesse Boyd
08f35d420a Fix strange schem load issue + start work on MCRExtent 2016-08-16 18:49:56 +10:00
Jesse Boyd
424bcc5d05 Fix 1.8 tile sending 2016-08-16 16:41:29 +10:00
Jesse Boyd
ca12752b78 Fix FAVS command registration 2016-08-15 17:05:56 +10:00
Jesse Boyd
fb33ecf71e *Fix for other clipboard implementations 2016-08-15 11:39:44 +10:00
Jesse Boyd
fb9bdeca7d Fix writing tiles to schematics 2016-08-15 10:09:05 +10:00
Jesse Boyd
8ab28115a4 Fixes #236 2016-08-15 09:20:56 +10:00
Jesse Boyd
f3f78b9c27 Merge pull request #237 from manuelgu/fix/vaultrepo
Fix vault repos
2016-08-15 09:15:31 +10:00
manuelgu
ab3b10d206 New vault repo for gradle 2016-08-15 00:08:21 +02:00
manuelgu
61f4a6a3c0 New vault repo for maven 2016-08-15 00:07:28 +02:00
Jesse Boyd
efcb7b90e8 Fix tiles for BukkitQueue_All 2016-08-14 21:38:53 +10:00
Jesse Boyd
eb62377c0f Optimizations for BukkitQueue_All
This queue is used to place blocks when no (fast) NMS one is found.
- Exploits a bug in vanilla relight algorithm for faster placement
2016-08-14 20:55:17 +10:00
Jesse Boyd
80045cfa6c Properly wait for queue to flush
- Ensuring the queue is flushed may wait slightly longer than necessary
2016-08-14 14:26:46 +10:00
Jesse Boyd
3a3fcca8b0 Various
Remove numerical versioning
Fix queue relighting concurrency
Fixed fixlighting async error
Fixes for 1.7.10 + thermos
Fixed non disk schematic loading
2016-08-14 10:26:51 +10:00
Jesse Boyd
4ccfab5908 Use original prefix for system messages 2016-08-12 15:14:47 +10:00
Jesse Boyd
9519fde6bd Fixes #209 2016-08-12 11:28:51 +10:00
Jesse Boyd
600219eb08 Fixes #214 2016-08-12 10:57:09 +10:00
Jesse Boyd
d0b5dab2a0 Various
Rename Favs jar and print error on failed load
LocalSession history on disk size limit per player (in MB)
Possible fix for ForgeEssentials incompatibility
2016-08-11 21:34:56 +10:00
Jesse Boyd
3ec42144e7 Fixes #229 2016-08-10 17:36:28 +10:00
Jesse Boyd
35883cfb16 Fixes #228 2016-08-10 17:32:05 +10:00
Jesse Boyd
5c0ae62b17 Various
Keep chunks loaded for at least 10s
Optimizations for 1.10
Fix cast for 1.8
Memory/Disk Optimizations for relighting large areas in unloaded chunks
Fix for clipboard entities
2016-08-10 17:18:55 +10:00
Jesse Boyd
1ed87eabbc Various
Per world session history index when using disk
Configurable clipboard/history save locations
Fixed and optimized packet sending
History caching optimizations (instant now)
2016-08-09 14:32:51 +10:00
Jesse Boyd
97ca92eedf Fixes #221 2016-08-07 17:48:21 +10:00
Jesse Boyd
c4026d37dc Fixes #223 2016-08-07 17:26:46 +10:00
Jesse Boyd
7cf334d881 Fixes #224 2016-08-07 17:19:08 +10:00
Jesse Boyd
9808118764 Fixes #222 2016-08-07 17:16:34 +10:00
Jesse Boyd
16ac206e70 Add property lzNoGitHash to build script 2016-08-07 09:55:59 +10:00
Jesse Boyd
ee5f6c8a58 *favs 2016-08-07 07:56:02 +10:00
Jesse Boyd
514b28caa4 Rollback changes 2016-08-07 07:19:02 +10:00
Jesse Boyd
c98d07039d Buffered random access clipboard compression + schematic -> clipboard streaming
Also adds CPUOptimizedClipboard which has no extra compression
Note: Performance degrades if access is actually random (the buffering
optimizes sequential r/w)
Removing stream in favor of clipboard compression / disk
- In order to stream a schematic, it would need to be fully read 3 times
as  tags are not ordered (dimensions -> block ids -> data + tiles +
entities)
- Much faster just using disk / memory as an intermediate step
2016-08-06 16:42:40 +10:00
Jesse Boyd
bdd74f3b95 Remove bukkit module depend from favs 2016-08-05 17:41:10 +10:00
Jesse Boyd
c11087334f Fix inspect alias 2016-08-05 17:37:17 +10:00