Commit Graph

879 Commits

Author SHA1 Message Date
Jesse Boyd e1c3404b16
Update VS depend 2018-02-11 12:29:12 +11:00
Jesse Boyd e09c0c2224
* forgot MaskingExtent 2018-02-10 00:20:34 +11:00
Jesse Boyd 519a95b4b9
* 2018-02-10 00:13:13 +11:00
Jesse Boyd fa8d9d322e
Mask tweaks
Biome pattern can be properly masked now
Added `false` and `true` mask
2018-02-10 00:12:57 +11:00
Jesse Boyd 147c1c87fe
tweak sweep brush y coordinate 2018-02-09 12:58:37 +11:00
Jesse Boyd 598fcb8fcd
whoops 2018-02-08 20:11:26 +11:00
Jesse Boyd 9ef163af52
Strip color from plain console messages 2018-02-08 17:09:32 +11:00
Jesse Boyd 1b504e949c
Remove javax.xml.bind usage 2018-02-08 17:03:31 +11:00
Jesse Boyd b902a57c2c
Various minor
Closes #482
Optimized sqrt for small ranges
Close clipboard on finalize
2018-02-08 16:52:42 +11:00
Jesse Boyd 6f664c19bb
Fixes #912 2018-02-07 13:16:58 +11:00
Jesse Boyd 46634b1b26
Fix CylinderRegion minY/maxY excedding world 2018-02-06 18:02:01 +11:00
Jesse Boyd ec5e45fdd2
Various minor
update to latest nukkit
Add tr lang file
Add support for legacy pattern as command argument
2018-02-02 14:18:26 +11:00
Jesse Boyd 7136fb422e
Fixes #898 2018-01-25 14:58:47 +11:00
Jesse Boyd ad60b90987
Various minor
Functioning nukkit gui for most commands
Fixes #876
2018-01-24 19:57:08 +11:00
Jesse Boyd ea63c77d7e
Fix butcher/copy entities etc. 2018-01-23 17:07:46 +11:00
Jesse Boyd 5125a18540
Fix P2 hook not checking done flag 2018-01-20 00:24:29 +11:00
Jesse Boyd 6ee7f47129
Add duplicate patterns rather than replacing them 2018-01-19 14:36:01 +11:00
Jesse Boyd 613f6bd5c0
Use local settings for FaweQueue 2018-01-17 12:19:37 +11:00
Jesse Boyd 1186a00b47
Fixes #885 2018-01-17 11:57:01 +11:00
Jesse Boyd bcbf307e8d
Don't unlight border chunks 2018-01-16 13:49:29 +11:00
Jesse Boyd 8d5e329eea
Fix remove lighting end 2018-01-16 13:33:43 +11:00
Jesse Boyd ff42446f19
Fix lighting remove 2018-01-16 12:19:43 +11:00
Jesse Boyd 78e795d21a
reordering the dependency fixed it...? whatever 2018-01-16 12:05:09 +11:00
Jesse Boyd 134daefa24
Various unfinished
Start work on command GUI
Code cleanup
Add new lighting mode (see config)
Rename sponge -> sponge112
Fix sponge compile issues
Fix fuzzy region min/max not being set on first use
Fix clipboard on disk not closing on java 9
Start work on CFI chunk simplifier (for loading existing worlds)
Minor tile fixes for bukkit 1.12
2018-01-16 11:30:55 +11:00
Jesse Boyd 2448b2fe22
* 2018-01-15 17:32:20 +11:00
Jesse Boyd 446dc9c568
Use supplier instead of RunnableVal for sync 2018-01-15 15:39:55 +11:00
Jesse Boyd 0a246fc90f
Add ASkyBlock support 2018-01-12 16:13:54 +11:00
Jesse Boyd 5be72dd5d7
Quicker tick-limiter detection and lower timings 2018-01-11 20:16:10 +11:00
Jesse Boyd 4b7c1e987b
Fixes #870 Fixes #872 2018-01-11 18:08:15 +11:00
Jesse Boyd 9366acd6dc
Fixes #870 2018-01-11 14:26:33 +11:00
Jesse Boyd b36c3dfc90
* 2018-01-10 19:53:02 +11:00
Jesse Boyd a1ccdf0543
Use combined color for texturing 2018-01-10 19:40:44 +11:00
Jesse Boyd 0a776078ea
Fixes #852 2018-01-10 16:22:04 +11:00
Jesse Boyd 4609b472fe
Various minor
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
2018-01-10 14:51:58 +11:00
Jesse Boyd e6ea640d21
Fixes #855 2018-01-10 11:26:11 +11:00
Jesse Boyd e1e31beff0
Fixes #847 2018-01-07 21:25:49 +11:00
Jesse Boyd 1cb4cb345f
prevent bleeding 2017-12-26 22:58:36 +11:00
Jesse Boyd 395b46c842
Various major
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage

Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd 7e3bec1c76
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-12-09 14:00:45 +11:00
Jesse Boyd 882eefe144
Closes #813 2017-12-09 14:00:39 +11:00
Jesse Boyd 249ab84e7f
Merge pull request #811 from Leomixer17/patch-1
Added the italian translation
2017-12-09 13:58:58 +11:00
Jesse Boyd 49d59e2021
Cast to pattern
Fixes #810
Closes #817
2017-12-09 13:51:34 +11:00
Leomixer17 b51c9f7a99
Update message.yml 2017-12-03 17:33:11 +01:00
Leomixer17 8befcbaf2f
Update message.yml 2017-12-03 17:24:15 +01:00
Leomixer17 9c1108aef6
Update message.yml 2017-12-03 16:44:56 +01:00
Leomixer17 dad5bc25f0
Update message.yml 2017-12-03 16:04:39 +01:00
Leomixer17 4a99245e00
Update message.yml 2017-12-03 15:16:57 +01:00
Leomixer17 0457848262
Create message.yml 2017-12-03 00:30:30 +01:00
Jesse Boyd f72aa7baf9
Various minor
Angle mask optimizations
- Fix and re-implement greedy height caching
- Use cached block mask for everything
Keep mask intersection insertion order
2017-11-12 16:28:22 +11:00
Jesse Boyd 6873e45b6f
Fix heightmap in height restricted regions 2017-11-12 13:37:27 +11:00