Jesse Boyd
e610b2fabb
FIxes for MCPE
...
fix fixlighting
fix fixlighting
fix fawe commands not being registered
fix empty configs
fix tile placement
2016-09-05 16:01:39 +10:00
Jesse Boyd
9e297dc34a
MCPE port is now async
2016-09-05 12:35:05 +10:00
Jesse Boyd
9f93f56c05
Forgot to flush changeset for VS
2016-09-04 18:14:04 +10:00
Jesse Boyd
dba271ba78
*Forgot these
2016-09-03 16:57:32 +10:00
Jesse Boyd
3d924f22b5
Different message when all queued changes fail
2016-09-03 16:44:34 +10:00
Jesse Boyd
101b01cae9
Permission typo
2016-09-03 16:39:24 +10:00
Jesse Boyd
03b756b4d9
AsyncWorld.java wait for creation to finish
2016-09-03 13:30:38 +10:00
Jesse Boyd
4aeb29ebd3
I suppose this makes it simpler.
2016-09-02 14:33:01 +10:00
Jesse Boyd
b18e53e79f
Fix schematic downloading
2016-09-02 13:23:58 +10:00
Jesse Boyd
523f62787b
Fixes #269
2016-08-30 18:05:28 +10:00
Jesse Boyd
421b992b67
Accidentally compressed twice
2016-08-29 17:58:18 +10:00
Jesse Boyd
36a1e9f744
Fixes #265
2016-08-29 14:29:36 +10:00
Jesse Boyd
57fed361f0
My mistake
2016-08-28 21:08:21 +10:00
Jesse Boyd
b51d41c0ac
NBT streams
2016-08-28 16:44:54 +10:00
Jesse Boyd
de9138b85e
Fix /i
2016-08-28 13:33:27 +10:00
Jesse Boyd
062c80e7b3
Send fail message on semi-successful edit.
2016-08-28 02:05:54 +10:00
Jesse Boyd
c5fc8c6ef8
*Forgot vectors weren't mutable
2016-08-28 01:40:23 +10:00
Jesse Boyd
ce140a95c7
Fix rollback
...
inspect + y-value byte overflow
2016-08-28 01:06:09 +10:00
Jesse Boyd
5baa99ec80
Fix compile issues
2016-08-27 13:47:09 +10:00
Jesse Boyd
ee272053b2
Temp fix for java 7
2016-08-25 18:01:27 +10:00
Jesse Boyd
05125ac664
Chunk deletion through API
2016-08-25 17:21:12 +10:00
Jesse Boyd
b261a5c8b8
Minor tweaks
...
Fix tile add/remove for anvil commands
Add MCAWorld
2016-08-25 16:36:58 +10:00
Jesse Boyd
b34c534bb0
Add ReplaceAllPattern anvil command
2016-08-25 14:31:05 +10:00
Jesse Boyd
5ed89f9bb6
Forgot to parallelize
2016-08-25 13:03:15 +10:00
Jesse Boyd
0f480b87bc
Add replaceall command
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/replaceall <world> [from] <to>
2016-08-25 12:54:12 +10:00
Jesse Boyd
151cbf5679
Various
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Added first anvil command (countall)
Added parallelized filter for MCAQueue
Start on some optimizations for block queuing (reduce object creation +
casting)
Fix shortcut for set and fastmode
2016-08-25 00:34:07 +10:00
Jesse Boyd
dd181d9378
Various
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Reduce object creation (vector) on each block change
Fix getBlock in non allowed region
Fix command block nbt
Start work on anvil commands
2016-08-24 14:56:18 +10:00
Jesse Boyd
2d8020e415
Various
...
Use ForkJoinPool instead of new threads
Fix shortcut for set and fastmode
Fix relight and semi-transparent blocks
Add thread list command/debugpaste to `/fawe` command syntax
2016-08-23 21:41:19 +10:00
Jesse Boyd
50e11ee1f8
*
2016-08-23 16:27:59 +10:00
Jesse Boyd
3e0852d589
Lighting / MCA changes / Queue
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Optimize queue dispatch parallelization
Fix lighting issues
Add MCAFile/Chunk listing to API
2016-08-23 16:25:31 +10:00
Jesse Boyd
eee32ca27a
Use FaweException for handled exception
...
As it's faster not to calculate the stacktrace
2016-08-22 23:30:27 +10:00
Jesse Boyd
46887623bc
Allow EditSession construction with no allowed regions
...
Not sure why WorldEdit creates an EditSession for commands which clearly
do not need one. This change now means players without an allowed region
can use informational and navigation commands without a region.
The error will be instead thrown when the EditSession is first used.
2016-08-22 23:10:51 +10:00
Jesse Boyd
814ac60823
Fixes #253 + other stuff
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Fixes clipboard on disk
Fixed hybrid MCAQueue hybrid get (tile/block/refresh)
Fixed no NMS queue messages
2016-08-22 22:18:59 +10:00
Jesse Boyd
5f87599292
Various
...
Optimize disk IO
Add `/fawe debugpaste`
Fix some lighting issues
Fix database insertion
Fix some rollback issues
Add database import /frb #import 0 0
Fix some typos
2016-08-22 14:43:59 +10:00
Jesse Boyd
9db51fbbc4
Add world compression option
2016-08-21 20:22:46 +10:00
Jesse Boyd
5a3182ea55
Fixes #250
2016-08-21 17:22:32 +10:00
Jesse Boyd
91b2347b96
Allow for plugins/mods to register a clipboard format
...
*Use reflection to add new enum instances
2016-08-21 15:47:44 +10:00
Jesse Boyd
b32b633248
Fixes for anvil queue
2016-08-21 01:07:20 +10:00
Jesse Boyd
3618007052
Add new option:
...
Option : Default
EXPERIMENTAL_UNSTABLE_DO_NOT_ENABLE_ULTRA_SUPER_FAST_WORLD_CORRUPTING_AWESOME_DIRECT_ANVIL_QUEUE_MODE:
false
2016-08-20 22:01:43 +10:00
Jesse Boyd
4ddffb197b
Various
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More work on anvil API
Fix IO exception with history on disk
Optimize chunk index caching
2016-08-20 13:33:56 +10:00
Jesse Boyd
4267bf1c27
Fix biome masking
2016-08-17 15:01:32 +10:00
Jesse Boyd
a2589d4493
More work on optimized MCA reader
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+ Fix for 1.7.10 gson import error
2016-08-17 12:10:03 +10:00
Jesse Boyd
aeb13960a4
*Will work on this later
2016-08-16 20:55:26 +10:00
Jesse Boyd
08f35d420a
Fix strange schem load issue + start work on MCRExtent
2016-08-16 18:49:56 +10:00
Jesse Boyd
424bcc5d05
Fix 1.8 tile sending
2016-08-16 16:41:29 +10:00
Jesse Boyd
fb33ecf71e
*Fix for other clipboard implementations
2016-08-15 11:39:44 +10:00
Jesse Boyd
fb9bdeca7d
Fix writing tiles to schematics
2016-08-15 10:09:05 +10:00
Jesse Boyd
8ab28115a4
Fixes #236
2016-08-15 09:20:56 +10:00
Jesse Boyd
eb62377c0f
Optimizations for BukkitQueue_All
...
This queue is used to place blocks when no (fast) NMS one is found.
- Exploits a bug in vanilla relight algorithm for faster placement
2016-08-14 20:55:17 +10:00
Jesse Boyd
80045cfa6c
Properly wait for queue to flush
...
- Ensuring the queue is flushed may wait slightly longer than necessary
2016-08-14 14:26:46 +10:00