Commit Graph

845 Commits

Author SHA1 Message Date
Jesse Boyd e6ea640d21
Fixes #855 2018-01-10 11:26:11 +11:00
Jesse Boyd e1e31beff0
Fixes #847 2018-01-07 21:25:49 +11:00
Jesse Boyd 1cb4cb345f
prevent bleeding 2017-12-26 22:58:36 +11:00
Jesse Boyd 395b46c842
Various major
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage

Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd 7e3bec1c76
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-12-09 14:00:45 +11:00
Jesse Boyd 882eefe144
Closes #813 2017-12-09 14:00:39 +11:00
Jesse Boyd 249ab84e7f
Merge pull request #811 from Leomixer17/patch-1
Added the italian translation
2017-12-09 13:58:58 +11:00
Jesse Boyd 49d59e2021
Cast to pattern
Fixes #810
Closes #817
2017-12-09 13:51:34 +11:00
Leomixer17 b51c9f7a99
Update message.yml 2017-12-03 17:33:11 +01:00
Leomixer17 8befcbaf2f
Update message.yml 2017-12-03 17:24:15 +01:00
Leomixer17 9c1108aef6
Update message.yml 2017-12-03 16:44:56 +01:00
Leomixer17 dad5bc25f0
Update message.yml 2017-12-03 16:04:39 +01:00
Leomixer17 4a99245e00
Update message.yml 2017-12-03 15:16:57 +01:00
Leomixer17 0457848262
Create message.yml 2017-12-03 00:30:30 +01:00
Jesse Boyd f72aa7baf9
Various minor
Angle mask optimizations
- Fix and re-implement greedy height caching
- Use cached block mask for everything
Keep mask intersection insertion order
2017-11-12 16:28:22 +11:00
Jesse Boyd 6873e45b6f
Fix heightmap in height restricted regions 2017-11-12 13:37:27 +11:00
Jesse Boyd 0bac7251c1
Remove debug + Sync sponge tile changes 2017-11-12 11:42:19 +11:00
Jesse Boyd d5d97f82af
Fixes #780 2017-11-09 17:21:56 +11:00
Jesse Boyd b020e3ebe6
Various minor
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd 7a4b7be26a
Fix CompoundTagBuilder being private 2017-10-16 16:34:32 +11:00
Jesse Boyd 1a5fd8add5
fix compile 2017-10-16 14:51:27 +11:00
Jesse Boyd 2001992519
* 2017-10-16 14:44:56 +11:00
Jesse Boyd 4dab4d118a
Reduce memory usage when converting 2017-10-16 14:43:28 +11:00
Jesse Boyd 4b9058bc7a
* 2017-10-14 20:14:27 +11:00
Jesse Boyd d93f9f0553
Entity conversion 2017-10-09 23:52:04 +11:00
Jesse Boyd b2395f7aa9
Progress, lower memory usage 2017-10-09 19:41:44 +11:00
Jesse Boyd 911f613f2f
Convert nether portals 2017-10-08 16:20:17 +11:00
Jesse Boyd 6db70e6058
Revert to old leveldb dependency 2017-10-07 18:30:07 +11:00
Jesse Boyd 08bdfe2fd9
Use BaseItem for item remapping 2017-10-07 15:59:18 +11:00
Jesse Boyd 76cfbeb4d0
Piston fixes 2017-10-07 15:40:04 +11:00
Jesse Boyd 8a8022e1a4
Piston direction 2017-10-07 14:12:04 +11:00
Jesse Boyd 0d9f998c6c
Item remapping 2017-10-07 00:49:43 +11:00
Jesse Boyd 1558c5c31d
* 2017-10-06 23:34:23 +11:00
Jesse Boyd 31a9c4561c
Fix LPCommandMode 2017-10-06 17:49:17 +11:00
Jesse Boyd 201809aedd
Some conversion fixes 2017-10-06 16:51:04 +11:00
Jesse Boyd 4150413885
Remove debug 2017-10-03 12:00:07 +11:00
Jesse Boyd 3babe53f91 Merge pull request #755 from OneShotMC/master
fix //calc still being able to crash servers
2017-10-01 17:32:23 +11:00
Andrew Gazelka 3111fd566b fix //calc still being able to crash servers 2017-09-30 22:02:09 -05:00
Jesse Boyd 22be697751
Fix saving lazy copy clipboard 2017-10-01 14:01:51 +11:00
Jesse Boyd 845ea0e9dc
MCPE fixes
Fix some MCPE mappings
Support MCPE -> PC
2017-09-30 15:40:02 +10:00
Jesse Boyd ad593deb0f
Use provided EditSession for paste(World, Vector) 2017-09-30 00:49:07 +10:00
Jesse Boyd 3cb561eda7
Add remap message
Cloes #748
2017-09-25 17:00:07 +10:00
Jesse Boyd c3d12f1971
Minor
Optimize schematic save with lazycopy
Have VS undo execute async
2017-09-24 13:15:42 +10:00
Jesse Boyd a61e1fa96a
Fix remapping from pmmp 2017-09-22 13:27:03 +10:00
Jesse Boyd 9a45b364f6
Various minor
Fixes #742
Fixes #734
2017-09-22 12:44:49 +10:00
Jesse Boyd cf4683b876
Fixes #747 2017-09-20 17:10:36 +10:00
Jesse Boyd 0b9def20ea
Fix surface mask 2017-09-19 12:44:49 +10:00
Jesse Boyd dfcc75abd7
Add blank line before CFI message 2017-09-18 21:20:04 +10:00
Jesse Boyd 18d0ece516
Use ForkJoinPool instead of bukkit scheduler
As the ForkJoinPool will better manage threads so they don't get
exhausted.
2017-09-18 20:42:21 +10:00
Jesse Boyd 11f4c77883
Redirect CFI commands 2017-09-18 14:55:37 +10:00