Commit Graph

66 Commits

Author SHA1 Message Date
Jesse Boyd
5f87599292 Various
Optimize disk IO
Add `/fawe debugpaste`
Fix some lighting issues
Fix database insertion
Fix some rollback issues
Add database import /frb #import 0 0
Fix some typos
2016-08-22 14:43:59 +10:00
Jesse Boyd
b32b633248 Fixes for anvil queue 2016-08-21 01:07:20 +10:00
Jesse Boyd
3618007052 Add new option:
Option : Default

EXPERIMENTAL_UNSTABLE_DO_NOT_ENABLE_ULTRA_SUPER_FAST_WORLD_CORRUPTING_AWESOME_DIRECT_ANVIL_QUEUE_MODE:
false
2016-08-20 22:01:43 +10:00
Jesse Boyd
efcb7b90e8 Fix tiles for BukkitQueue_All 2016-08-14 21:38:53 +10:00
Jesse Boyd
eb62377c0f Optimizations for BukkitQueue_All
This queue is used to place blocks when no (fast) NMS one is found.
- Exploits a bug in vanilla relight algorithm for faster placement
2016-08-14 20:55:17 +10:00
Jesse Boyd
3a3fcca8b0 Various
Remove numerical versioning
Fix queue relighting concurrency
Fixed fixlighting async error
Fixes for 1.7.10 + thermos
Fixed non disk schematic loading
2016-08-14 10:26:51 +10:00
Jesse Boyd
3ec42144e7 Fixes #229 2016-08-10 17:36:28 +10:00
Jesse Boyd
5c0ae62b17 Various
Keep chunks loaded for at least 10s
Optimizations for 1.10
Fix cast for 1.8
Memory/Disk Optimizations for relighting large areas in unloaded chunks
Fix for clipboard entities
2016-08-10 17:18:55 +10:00
Jesse Boyd
1ed87eabbc Various
Per world session history index when using disk
Configurable clipboard/history save locations
Fixed and optimized packet sending
History caching optimizations (instant now)
2016-08-09 14:32:51 +10:00
Jesse Boyd
7cf334d881 Fixes #224 2016-08-07 17:19:08 +10:00
Jesse Boyd
5eff53f1f8 Remove duplicate method 2016-08-04 20:01:47 +10:00
Jesse Boyd
895de11a09 Fix entity mask + More work on rollback 2016-08-04 19:46:38 +10:00
Jesse Boyd
e5ebccd053 All commands translatable + Start on inspect brush
+ Disable AWE if present as otherwise both don't load
2016-08-03 19:23:31 +10:00
Jesse Boyd
ffc23f4020 Minor PS fix + undo fastmode error 2016-07-31 09:58:28 +10:00
Jesse Boyd
ff60177dcc Working async relighting 2016-07-27 08:03:51 +10:00
Jesse Boyd
06275e8d3d [Bleeding] Lighting changes + broken 2016-07-26 10:04:19 +10:00
Jesse Boyd
4bde477206 Various
Fix forge multiworld
Add NMS setLight (sky/block)
Fix clipboard on disk start index
Fix cmd block data
2016-07-25 08:25:07 +10:00
Jesse Boyd
d562b6cf66 Update forge classes 2016-07-23 08:57:15 +10:00
Jesse Boyd
2f76cb59e3 Move voxelsniper stuff to its own jar
(untested)
2016-07-16 06:26:09 +10:00
Jesse Boyd
c52c1bee27 Relight improvements + ports
6 lighting modes (0-5), see config
forge194
forge110
bukkit1710
(untested)
2016-07-15 09:53:30 +10:00
Jesse Boyd
bdff04cff4 Fix for PreciousStones 2016-07-14 04:55:27 +10:00
Jesse Boyd
78bb55380d BlocksHub logging for VoxelSniper 2016-07-12 19:03:03 +10:00
Jesse Boyd
87f79f9fa6 Various fixes
Fix undo
Fix blockshub hook
API improvements
Added worldedit from console
Fixed async world loading for paperspigot
Some minor optimizations
Added some extra translations
2016-07-12 17:54:00 +10:00
Jesse Boyd
9ed6880d1d Various 2016-07-10 23:37:18 +10:00
Jesse Boyd
227ac22d15 Fix data for id=9 2016-06-30 22:11:58 +10:00
Jesse Boyd
3be0205c4b Debug nms placer 2016-06-29 21:28:29 +10:00
Jesse Boyd
af6c80901a Update some classes 2016-06-29 15:25:27 +10:00
Jesse Boyd
1867a41d8a Fixes #166 2016-06-29 03:03:27 +10:00
Jesse Boyd
272a359c28 Possible fix for tiles 2016-06-29 02:39:07 +10:00
Jesse Boyd
a521cb9ac3 Prevent chunk unload during async relight + delay tasks 2016-06-28 22:09:47 +10:00
Jesse Boyd
e8ae5ca119 Fixes #166 2016-06-27 23:56:11 +10:00
Jesse Boyd
2c0a47c60f Fix chunk listener items and tweak p2 mask. 2016-06-24 15:38:30 +10:00
Jesse Boyd
abbd5cbf62 Fix bad import 2016-06-21 22:17:59 +10:00
Jesse Boyd
e4b1cc376b Document some stuff 2016-06-21 20:35:09 +10:00
Jesse Boyd
8555276a78 Various
Fixed slow bukkit api placer (if no NMS placer exists) (it will try to
stay above 18.5 TPS)
Added more messages to translations
Added copy brush
Added resizable clipboard builder (API)
Added image download
2016-06-21 15:53:52 +10:00
Jesse Boyd
3d8a7f84cd Change commit to flush 2016-06-20 16:11:54 +10:00
Jesse Boyd
990d2fcbb0 Fix logging 2016-06-20 15:36:10 +10:00
Jesse Boyd
0d7c0474cc Various fixes 2016-06-20 14:06:14 +10:00
Jesse Boyd
4c59ffc371 Various
Fixed entity copy, tree gen, snow height, reload history limit,
2016-06-19 12:24:28 +10:00
Jesse Boyd
4937ce99fc Update paper download link 2016-06-18 14:19:56 +10:00
Jesse Boyd
9bf2d2b0c3 Various
Update to PS 3.4.1
- Added various optimizations for PlotSquared
- Support full schematic exporting (includes NBT now)

Added compression level option:
0 is no compression
1-9 = varying levels of compression at the expense of CPU
3 = Good fast compression
5 = Good high compression
8 = Lots of compression (going further has diminishing returns)

Add EditSession builder (for extra control over optimizations)
Added compression option to FaweChangeSet constructor
Added FAWE format (used for history / clipboard on disk)

Various minor optimizations

TODO bug fixes
2016-06-16 20:25:21 +10:00
Jesse Boyd
fbb4ae9ddf wrong import 2016-06-14 10:37:50 +10:00
Jesse Boyd
50e4231125 Fix java 1.7 compatibility 2016-06-10 14:08:37 +10:00
Jesse Boyd
92ccbfcdcd Fixes #147 2016-06-10 05:10:56 +10:00
Jesse Boyd
62e40bd9b6 Fixes for unused EditSessions clogging queue 2016-06-06 10:58:13 +10:00
Jesse Boyd
cc4f654941 debug failed queue initialization 2016-05-30 00:24:24 +10:00
Jesse Boyd
a05ae2e550 Various fixes for VS / WE 2016-05-28 08:37:16 +10:00
Jesse Boyd
89222036ea Various
Optimize undo / use AsyncWorld with RangeBlockHelper / Fix performer
queue / Rename  command
2016-05-24 06:47:12 +10:00
Jesse Boyd
4ac02d6297 Fixes #121 2016-05-23 23:00:33 +10:00
Jesse Boyd
e8d76e3f3a VS history on disk/undo/rename perform to //p 2016-05-23 06:38:59 +10:00