Jesse Boyd
0bc703e1b9
Forge/Sponge 3.5.0
2016-05-14 23:38:07 +10:00
Jesse Boyd
b5a8eb2176
Various
...
update to 1.9.4
progress notifications
lighting fixes
optimizations
Only stable for bukkit 1.8/1.9
2016-05-13 18:19:18 +10:00
Jesse Boyd
1d5765e8cc
Various
...
fix pom
combine stages
work on efficient handling tiles / entities in changeset
other minor restructuring
(Currently only stable for bukkit 1.8 with
Settings.COMBINE_HISTORY_STAGE=true)
2016-05-06 08:59:21 +10:00
Jesse Boyd
ea6840535a
fix translation problem
2016-05-01 21:11:16 +10:00
Jesse Boyd
3b9408d381
Various
2016-04-28 15:00:49 +10:00
Jesse Boyd
aec27d0e09
Set command optimizations
2016-04-27 05:51:22 +10:00
Jesse Boyd
053d7a6482
Restructure
2016-04-24 06:41:07 +10:00
Jesse Boyd
70362d348f
Fix for forest / bump version
2016-04-22 09:12:38 +10:00
Jesse Boyd
63ad22a021
Forgot to load the chunk, whoops. Also bumping the version
2016-04-22 02:31:20 +10:00
Jesse Boyd
b4c4dc2e5c
Bump version
2016-04-21 07:56:02 +10:00
Jesse Boyd
e5590ed12f
Queue optimizations + WorldGuard global region
2016-04-21 07:53:06 +10:00
Jesse Boyd
3ed58f0d37
Bump version
2016-04-20 06:33:17 +10:00
Jesse Boyd
8f8c4f2c66
v3.3.16
2016-04-20 04:14:44 +10:00
Jesse Boyd
c5cd3e1ecc
*wrong version
2016-04-19 16:14:24 +10:00
Jesse Boyd
492d5ea07f
bump preciousstones version
2016-04-19 15:41:12 +10:00
Jesse Boyd
d2128ab045
Bump version
2016-04-19 04:33:00 +10:00
Jesse Boyd
9cf4f6c9f0
More optimizations!
...
Schematics now load in a fraction of a time. (took me 5.13 seconds to
load a 102,572,228 block schematic)
Also made some minor optimizations here and there.
2016-04-18 04:54:27 +10:00
Jesse Boyd
04e281e72d
Fix deform
2016-04-16 18:16:08 +10:00
Jesse Boyd
f55f767e2f
Bump version
2016-04-15 06:31:00 +10:00
Jesse Boyd
b546a75e00
v3.3.11
2016-04-15 02:35:20 +10:00
Jesse Boyd
f3db4be8ae
Bump version
2016-04-15 00:20:11 +10:00
Jesse Boyd
5b3e0973f2
Fixes #21
2016-04-13 20:04:01 +10:00
Jesse Boyd
491b6bc646
BUmp version, add check for op
2016-04-03 17:26:17 +10:00
Jesse Boyd
789098dc79
Finish with sponge depend
...
Also fix 1.8 issue for kh498
2016-04-03 02:50:50 +10:00
Jesse Boyd
e71fd64e9c
Add gradle project
2016-04-02 15:06:24 +11:00
Jesse Boyd
466739e31d
Finish disk storage history and memory optimized history
...
history.compress: Enables compression of player history (slower, but
reduced memory usage)
history.use-disk: Player history is saved to disk (slower, but saves a
lot of memory)
2016-04-02 02:34:47 +11:00
Jesse Boyd
d9d806ac4a
Finish tile entities / some documentation
2016-04-01 16:20:35 +11:00
Jesse Boyd
00ecbe538a
Fix PlotSquared region
2016-03-27 00:33:39 +11:00
Jesse Boyd
18f1e90ca5
Fixes
...
Fixes startup for 1.8
Fixes tile entity crash (1.8/1.9)
2016-03-27 00:29:36 +11:00
Jesse Boyd
5edfcecc69
Update to 1.9
2016-03-03 08:52:02 +11:00
Jesse Boyd
7cfb33dd3b
Add crash-mitigation
option.
2016-02-09 21:15:03 +11:00
Jesse Boyd
d37396716f
refactor
2016-01-11 06:54:04 +11:00
Jesse Boyd
1f8d53f8a7
fixes + maven
2015-12-25 21:24:47 +11:00