1169b42fab
Code cleanup: - Slight restructure - FaweAPI class with some useful functions - Abstracting some components for future port different versions / platform Fixes: - Fixed lighting issues - Fixed some async exceptions - Fixed undo/redo having unexpected behavior - Fixed support for third party extents Improvements on the relighting algorithm. - It's slightly slower but results in more reliable lighting Queue optimizations: - Decreased overhead, faster block placement and relighting - Now supports async biome changes Block logging: - Now supports block logging (with BlocksHub) Schematic streaming: - Completely bypass the clipboard and "//stream <file>" giant schematics into the world Region selection: - Use "//worldeditregion" to select your current region restriction Manual relighting: - Use "//fixlighting" to fix the lighting in your current selection
32 lines
1.0 KiB
YAML
32 lines
1.0 KiB
YAML
name: FastAsyncWorldEdit
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main: com.boydti.fawe.bukkit.FaweBukkit
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version: 1.1.4
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description: Fast Async WorldEdit plugin
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authors: [Empire92]
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loadbefore: [WorldEdit]
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load: STARTUP
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database: false
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#softdepend: [WorldGuard, PlotSquared, MCore, Factions, GriefPrevention, Residence, Towny, PlotMe, PreciousStones]
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commands:
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wea:
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description: (FAWE) Bypass WorldEdit processing and area restrictions
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aliases: [weanywhere,worldeditanywhere,/wea,/weanywhere,/worldeditanywhere]
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usage: "Vault is required for the toggle. Optionally, you can set the permission fawe.bypass"
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fixlighting:
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description: (FAWE) Fix the lighting in your current chunk
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aliases: [/fixlighting]
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stream:
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description: (FAWE) Stream a schematic into the world
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aliases: [/stream]
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wrg:
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description: (FAWE) Select your current WorldEdit Region.
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aliases: [/wrg,wer,/wer,worldeditregion,/worldeditregion,/region]
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permissions:
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fawe.bypass:
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default: false
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fawe.admin:
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default: false
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fawe.stream:
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default: false
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fawe.fixlighting:
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default: false |