FastAsyncWorldedit/plugin.yml
Jesse Boyd 1169b42fab Code cleanup, fixes, optimizations, tweaks and new features
Code cleanup:
- Slight restructure
- FaweAPI class with some useful functions
- Abstracting some components for future port different versions /
platform

Fixes:
- Fixed lighting issues
- Fixed some async exceptions
- Fixed undo/redo having unexpected behavior
- Fixed support for third party extents

Improvements on the relighting algorithm.
- It's slightly slower but results in more reliable lighting

Queue optimizations:
- Decreased overhead, faster block placement and relighting
- Now supports async biome changes

Block logging:
- Now supports block logging (with BlocksHub)

Schematic streaming:
- Completely bypass the clipboard and "//stream <file>" giant schematics
into the world

Region selection:
- Use "//worldeditregion" to select your current region restriction

Manual relighting:
- Use "//fixlighting" to fix the lighting in your current selection
2015-11-18 18:49:57 +11:00

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YAML

name: FastAsyncWorldEdit
main: com.boydti.fawe.bukkit.FaweBukkit
version: 1.1.4
description: Fast Async WorldEdit plugin
authors: [Empire92]
loadbefore: [WorldEdit]
load: STARTUP
database: false
#softdepend: [WorldGuard, PlotSquared, MCore, Factions, GriefPrevention, Residence, Towny, PlotMe, PreciousStones]
commands:
wea:
description: (FAWE) Bypass WorldEdit processing and area restrictions
aliases: [weanywhere,worldeditanywhere,/wea,/weanywhere,/worldeditanywhere]
usage: "Vault is required for the toggle. Optionally, you can set the permission fawe.bypass"
fixlighting:
description: (FAWE) Fix the lighting in your current chunk
aliases: [/fixlighting]
stream:
description: (FAWE) Stream a schematic into the world
aliases: [/stream]
wrg:
description: (FAWE) Select your current WorldEdit Region.
aliases: [/wrg,wer,/wer,worldeditregion,/worldeditregion,/region]
permissions:
fawe.bypass:
default: false
fawe.admin:
default: false
fawe.stream:
default: false
fawe.fixlighting:
default: false