FastAsyncWorldedit/.gitignore
Jesse Boyd 1169b42fab Code cleanup, fixes, optimizations, tweaks and new features
Code cleanup:
- Slight restructure
- FaweAPI class with some useful functions
- Abstracting some components for future port different versions /
platform

Fixes:
- Fixed lighting issues
- Fixed some async exceptions
- Fixed undo/redo having unexpected behavior
- Fixed support for third party extents

Improvements on the relighting algorithm.
- It's slightly slower but results in more reliable lighting

Queue optimizations:
- Decreased overhead, faster block placement and relighting
- Now supports async biome changes

Block logging:
- Now supports block logging (with BlocksHub)

Schematic streaming:
- Completely bypass the clipboard and "//stream <file>" giant schematics
into the world

Region selection:
- Use "//worldeditregion" to select your current region restriction

Manual relighting:
- Use "//fixlighting" to fix the lighting in your current selection
2015-11-18 18:49:57 +11:00

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