tiers: 1: # must be a number required-xp: 15 rewards: # premium:displayText:command - 'true:&gx3 Steel Key:goldencrates givekey {playerName} Steel 3' - 'false:&gx2 Steel Key:goldencrates givekey {playerName} Steel 2' 2: required-xp: 20 rewards: - 'true:&e&lx3 Ability Packages:ppnomultiplier {playerName} 3' - 'false:&e&lx1 Ability Package:ppnomultiplier {playerName} 1' 3: required-xp: 25 rewards: - 'true:&b&lx2 Winter Keys:goldencrates givekey {playerName} Winter 2' - 'false:&c&lx3 Lives:pvp addlives {playerName} 3' 4: required-xp: 30 rewards: - 'true:&d&lx3 God Apples:give {playerName} enchanted_golden_apple 3' - 'false:&e&lx16 Golden Apples:give {playerName} golden_apple 16' 5: required-xp: 35 rewards: - 'true:&d&lx3 God Apples:give {playerName} enchanted_golden_apple 3' - 'false:&e&lx16 Golden Apples:give {playerName} golden_apple 16' 6: required-xp: 50 rewards: - 'true:&g&lx2 Portable Bard:pp give {playerName} portable_bard 2' - 'false:&6&lx15 Shards:shards add {playerName} 15' 7: required-xp: 70 rewards: - 'true:&d&lx5 Ability Packages:pp {playerName} 5' - 'false:&6&lSpeed II Book:givegem {playerName} 2 Speed' 8: required-xp: 90 rewards: - 'true:&8&lx2 Class Keys:goldencrates givekey {playerName} Class 2' - 'false:&2&lx3 Spring Keys:goldencrates givekey {playerName} Winter 3' 9: required-xp: 120 rewards: - 'true:&2&lx3 Spring Keys:goldencrates givekey {playerName} Winter 3' - 'false:&c&lx8 Lives:pvp addlives {playerName} 8' 10: required-xp: 150 rewards: - 'true:&d&lx4 God Apples:give {playerName} enchanted_golden_apple 4' - 'false:&e&lx32 Golden Apples:give {playerName} golden_apple 32' 11: required-xp: 160 rewards: - 'true:&gx3 Steel Keys:goldencrates givekey {playerName} Steel 3' - 'false:&d&lx10 Ability Packages:pp {playerName} 10' 12: required-xp: 190 rewards: - 'true:&g&lx16 Switchers:pp give {playerName} switcher 16' - 'false:&6&lx45 Shards:shards add {playerName} 45' 13: required-xp: 220 rewards: - 'true:&6&lSpeed II Book:givegem {playerName} 2 Speed' - 'false:&6&lFire Resistance I Book:givegem {playerName} 1 Inferno' 14: required-xp: 250 rewards: - 'true:&6&lRecover I Book:givegem {playerName} 2 Speed' - 'false:&6&lRepair I Book:givegem {playerName} 1 Inferno' 15: required-xp: 270 rewards: - 'true:&g&lx3 Pack a Punches:pp give {playerName} pack_a_punch 3' - 'false:&g&lx16 Switchers:pp give {playerName} switcher 16' 16: required-xp: 280 rewards: - 'true:&5Hunter Armor Crate:hctcrate give Hunter {playerName}' - 'false:&fMiner Armor Crate:hctcrate give Miner {playerName}' 17: required-xp: 300 rewards: - 'true:&c&lBloody Arrow Trail &7(/cosmetics):proc give cosmetic {playerName} arrow-effects bloody-arrows' - 'false:&eBard Armor Crate:hctcrate give Bard {playerName}' 18: required-xp: 315 rewards: - 'true:&c&lBloody Kill Effect &7(/cosmetics):proc give cosmetic {playerName} death-effects bloody-death' - 'false:&bDiamond Armor Crate:hctcrate give Diamond {playerName}' 19: required-xp: 330 rewards: - 'true:&6&lSun Balloon &7(/cosmetics):proc give cosmetic {playerName} balloons sun' - 'false:&dEnchanter Items Crate:hctcrate give Enchanter {playerName}' 20: required-xp: 350 rewards: - 'true:&3&lx2 Airdrop:airdrops give {playerName} 2' - 'false:&3&lx1 Airdrop:airdrops give {playerName} 1' challenges: mine-50-diamonds: # id type: "MINE_BLOCK:DIAMOND_ORE" # display: "Mine 50 Diamonds" reward: 5 # xp daily: false # is it a daily challenge # Challenge Types: # ATTEMPT_CAPTURE, VALUABLES_SOLD, TAG_ARCHERS, # MAKE_TEAMS_RAIDABLE, USE_ABILITY_ITEM, ACHIEVE_PLAYTIME # VISIT_NETHER, VISIT_END, VISIT_ACTIVE_KOTH, VISIT_GLOWSTONE_MOUNTAIN # MINE_BLOCK:MATERIAL, MINE_LOGS, KILL_ENTITY:ENTITYNAME