# Portal A multi-proxy player queue. ## How It Works * Player joins a queue through a hub. * Hub sends a message to the Independent module to add that player to that queue. * Independent module constantly checks if a queue can send a player. If a player can be sent, a message is broadcasted to all Bukkit instances that the next player in the queue (based on rank priority) should be sent to the server. * Any Bukkit instance that contains the player will use plugin messages to send the player. ## Commands | Command syntax | Description | Permission | | ---------------------------- | ----------------------------------- | ---------------- | | /queueclear \ | Clear the list of a queue | portal.clear | | /queuetoggle \ | Toggle (pause) a queue | portal.toggle | | /forcesend \ \ | Force sends a player to a server | portal.forcesend | | /datadump | Displays all server data and queues | portal.datadump | ## Priority Queue priority can be assigned through permissions (config.yml) or by using your own implementation. To implement your own priority system, extend `PriorityProvider` and set the instance provider using `Portal.getInstance().setPriorityProvider(provider)`. ## Bypass Players that have the `portal.bypass` permission will immediately be sent to a server instead of joining a queue.